Commit Graph

16 Commits

Author SHA1 Message Date
Maruno17
a5af35beb1 Added class GameData::Habitat 2021-02-06 22:06:55 +00:00
Maruno17
033434807d Commented out support for ID numbers in Pokémon filenames, added class GameData::EggGroup 2021-02-06 21:30:19 +00:00
Maruno17
9fe14395c0 Implemented GameData::Nature, improved registration of GameData entries 2021-01-31 22:43:51 +00:00
Maruno17
6d3ff0c724 Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames 2021-01-30 17:06:00 +00:00
Maruno17
7f254c6434 Tidied up, removed unused code 2021-01-17 21:26:20 +00:00
Maruno17
4dd3a1a2c5 Implemented class GameData::Trainer 2021-01-17 00:22:49 +00:00
Maruno17
2586c09c3c Refactoring and tidying 2021-01-11 19:30:45 +00:00
Maruno17
ad21fc92cb Created and implemented GameData::Species 2020-12-24 21:25:16 +00:00
Maruno17
1ffeddc41c Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods 2020-12-13 19:40:17 +00:00
Maruno17
bc13517cb7 Created and implemented GameData::Type 2020-12-12 21:26:46 +00:00
Maruno17
c8790bafc9 Created and implemented GameData::TrainerType, fixed free text entry text mispositioning 2020-12-06 19:21:18 +00:00
Maruno17
3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17
1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17
ff70791104 Battlers now make use of Ability objects to be consistent with Pokemon objects 2020-11-04 21:27:56 +00:00
Maruno17
213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. 2020-11-01 20:10:28 +00:00
Maruno17
2be698497a Moved compiler methods into module Compiler, moved call to pbSetUpSystem into Main 2020-10-18 17:23:13 +01:00