Logo
Explore Help
Sign In
DocRock3r/infinitefusion-e18
1
0
Fork 0
You've already forked infinitefusion-e18
mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 21:24:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
983 Commits 15 Branches 17 Tags
a714086a39c45047487e9daa31ea002fe8dfca1f
Commit Graph

10 Commits

Author SHA1 Message Date
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
040247536f Some improvements to map/event rendering when changing display tile width/height in map renderer 2022-06-19 22:34:22 +01:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
dcd0fe8b21 Rewrote perma-caching code, added another controls help page 2021-04-11 16:19:58 +01:00
Maruno17
c58164ef97 Permanently cached some graphics (player charsets, windowskins and related graphics) 2021-04-11 15:41:55 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00
Powered by Gitea Version: 1.24.6 Page: 34ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API