Maruno17
c670c63bf5
Renamed all move function codes
2021-09-06 20:56:37 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
eaa915878a
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
Maruno17
e9457a3ea8
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
23996a4781
Rearranged OrgBattle scripts
2021-05-07 18:23:20 +01:00