Maruno17
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7ec8f30f0e
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Some battle method refactoring, fixed typo
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2021-11-17 20:40:19 +00:00 |
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Maruno17
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df7c033a9d
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Tweaked Fissure's function code, added Mirror Armor's effect
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2021-09-10 20:40:45 +01:00 |
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Maruno17
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27be1cb330
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Tidied up some function codes, added missing ones
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2021-09-06 21:26:59 +01:00 |
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Maruno17
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c670c63bf5
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Renamed all move function codes
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2021-09-06 20:56:37 +01:00 |
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Maruno17
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1b9e7400f9
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Minor fixes to some move definitions
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2021-08-21 22:47:25 +01:00 |
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Maruno17
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987cb7640c
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Turned move flags into separate words
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2021-07-01 21:54:22 +01:00 |
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Maruno17
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7c42e4ec20
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Added new section-based format for moves.txt
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2021-06-20 17:29:16 +01:00 |
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Maruno17
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e472d0fcdf
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Rewrote PBS files to set all their "ID numbers" to 0
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2021-06-19 20:18:55 +01:00 |
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Maruno17
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f302d8346a
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Added class GameData::BodyShape, some bug fixes, updated some PBS files
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2021-02-22 00:21:52 +00:00 |
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Maruno17
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af9b9ef812
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Fixed incorrect PBS data for Power-Up Punch
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2020-10-03 16:29:41 +01:00 |
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Maruno17
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25d48e3837
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Fixed bugs with Multi-Attack, Illusion, Nature's Madness's definition and Slow Start
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2020-10-01 17:54:46 +01:00 |
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Maruno17
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ba94119d02
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Initial commit
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2020-09-04 22:00:59 +01:00 |
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