Commit Graph

12 Commits

Author SHA1 Message Date
Maruno17
bc18aa95f2 Fixed Cramorant not reverting form after coughing up a Gulp Missle, fixed crash when a phone contact calls when you're on a map with no metadata 2023-09-10 16:57:09 +01:00
Maruno17
b5e37248b9 Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code 2023-06-18 20:12:36 +01:00
Maruno17
4bab130785 Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once 2023-04-20 18:04:15 +01:00
Maruno17
1ead0a76f5 Fixed Beak Blast's burn affecting the wrong Pokémon 2023-03-21 18:28:06 +00:00
Maruno17
2e3ba2e09e Fixed Grudge and Lunar Dance not properly changing PP amounts 2022-06-19 17:04:58 +01:00
Maruno17
04f3b29fe3 Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics 2022-05-17 23:52:53 +01:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
048a18b415 Refactored ability/item/ball battle handlers, added "UltraBeast" species flag for Beast Ball 2021-11-18 22:52:19 +00:00
Maruno17
1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00