Maruno17
4edd06208a
Moved Gen 8 item code to its proper places
2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b
Added Eject Pack's effect
2021-09-19 23:04:29 +01:00
Maruno17
1fb3ff5408
Refactoring of code relating to switching, effect damage and effects that trigger after a move is used
2021-09-19 19:03:17 +01:00
Maruno17
f9c6e142e5
Added effect of Blunder Policy
2021-09-12 20:13:43 +01:00
Maruno17
45fba56455
Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect
2021-08-21 18:26:48 +01:00
Maruno17
c360c4ddd2
Added effects of Ripen/Gorilla Tactics/Steam Engine, fixed SE move-weakening berries working on normal effectiveness moves as well
2021-08-07 20:56:43 +01:00
Maruno17
2db3cc49af
Merge branch 'master' into dev
2021-08-03 18:48:11 +01:00
Maruno17
7f86115c36
Fixed code relating to initial held items in battle, fixed default functionality of rand when no number is given
2021-08-03 18:45:39 +01:00
Golisopod-User
c6da16409e
AI and other Gen 8 Effects ( #123 )
...
* Added Rattled being triggered by Intimidate in Gen 8
* Added Rapid Spin speed boost effect
* Added basic AI for Gen 8
* Tweaked Leppa berry's effect
* Added Ability Patch's exemption for Zygarde
* Added Curse's Gen 8 targeting change
* Added Teleport's Gen 8 effect
* Added check for Choice items in Instruct and Dancer
* Added Quash's Gen 8 change to the order that multiple Quashed Pokémon move in
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2021-08-02 22:56:55 +01:00
Maruno17
78f5530cbe
Added more Gen 8 code
2021-07-13 20:52:26 +01:00
Maruno17
5736ef404b
Made various changes to effects, added some Gen 8 mechanics
2021-06-30 23:25:47 +01:00
Maruno17
e93b08a87b
Added some more Gen 8 move effects
2021-06-26 22:12:47 +01:00
Maruno17
feb9e3b2de
Added some Gen 8 item effects, added super shininess
2021-06-23 23:15:15 +01:00
Maruno17
2ca8a42949
Yet more script rearranging
2021-04-17 23:45:42 +01:00