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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 13:15:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
435 Commits 15 Branches 17 Tags
c23f50e5a68f3b8786cf5e84bd805cab52853260
Commit Graph

9 Commits

Author SHA1 Message Date
Maruno17
eb1458018d Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option 2021-06-12 16:12:36 +01:00
Maruno17
38081305b0 Fixed cycling speed's charset animation not being slower as intended 2021-05-20 21:46:09 +01:00
Maruno17
e350cb8f4a Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed 2021-05-13 22:53:38 +01:00
Maruno17
481e051234 Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag) 2021-05-12 18:59:47 +01:00
Maruno17
218225cc91 Fixed Event Touch not working, fixed misnamed variables in module Effectiveness 2021-05-08 16:31:33 +01:00
Maruno17
23996a4781 Rearranged OrgBattle scripts 2021-05-07 18:23:20 +01:00
Maruno17
484813c592 Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit 2021-04-25 16:38:47 +01:00
Maruno17
e5a0e3acdd Finalised input names, added some more save file conversion code 2021-04-11 15:18:04 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00
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