Commit Graph

40 Commits

Author SHA1 Message Date
Maruno17
c392f8c236 Added Luka's console message colouring code 2021-11-02 23:27:42 +00:00
Maruno17
899d037255 Added pokemon.txt/pokemon_forms.txt property "Offspring" for species that could be produced by breeding 2021-10-29 20:34:50 +01:00
Maruno17
6c38f769c7 Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata 2021-10-25 23:07:58 +01:00
Maruno17
18049c22b9 More changes to console messages 2021-10-23 23:56:54 +01:00
Maruno17
e417e4c659 Tidied and coloured console messages 2021-10-23 21:55:42 +01:00
Maruno17
10a1fc4430 Added PBS file pokemon_metrics.txt, for all Pokémon sprite positionings 2021-10-23 20:30:09 +01:00
Maruno17
56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit 2021-10-13 22:55:29 +01:00
Maruno17
a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files 2021-10-09 23:34:45 +01:00
Maruno17
86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. 2021-09-02 19:01:16 +01:00
Maruno17
cfbefceb00 Renamed skill code property in trainer_types.txt to SkillFlags, and allowed any number of them 2021-08-31 17:36:48 +01:00
Maruno17
cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title 2021-07-22 22:46:43 +01:00
Maruno17
551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes 2021-07-21 22:46:49 +01:00
Maruno17
987cb7640c Turned move flags into separate words 2021-07-01 21:54:22 +01:00
Maruno17
c194e1b711 Changed the names of some properties in pokemon.txt and pokemon_forms.txt 2021-06-20 20:57:44 +01:00
Maruno17
565b15dca4 Renamed various PBS files 2021-06-20 20:27:57 +01:00
Maruno17
53d27d3cf5 Added new section-based format for ribbons.txt 2021-06-20 17:57:35 +01:00
Maruno17
e201821919 Added new section-based format for abilities.txt 2021-06-20 17:46:36 +01:00
Maruno17
7c42e4ec20 Added new section-based format for moves.txt 2021-06-20 17:29:16 +01:00
Maruno17
1a55a391a3 Removed support for old trainers.txt format 2021-06-20 01:06:49 +01:00
Maruno17
1cec4fc90d Added new section-based format for trainertypes.txt 2021-06-20 01:00:21 +01:00
Maruno17
e4cdb95314 Added new section-based format for items.txt 2021-06-20 00:13:34 +01:00
Maruno17
9b4bc66dc0 Tidying up 2021-06-19 20:36:17 +01:00
Maruno17
c55324145d Removed all other uses of and support for ID numbers 2021-06-19 20:01:12 +01:00
Maruno17
49655165e1 Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs 2021-06-19 18:48:33 +01:00
Maruno17
6e188666a4 Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names 2021-06-17 22:45:16 +01:00
Maruno17
5358037986 Removed support for old encounters.txt format 2021-06-16 22:53:01 +01:00
Maruno17
e9457a3ea8 Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers 2021-06-16 22:42:20 +01:00
Maruno17
8c67127f06 Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number 2021-06-16 20:32:30 +01:00
Maruno17
5df5e83f68 Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt 2021-06-15 22:03:16 +01:00
Maruno17
63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17
3eea17b877 Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower 2021-05-20 19:34:26 +01:00
Golisopod-User
6d7bae913e Bugfixes and small additions (#109)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
2e1a7646ed Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility) 2021-05-13 22:34:46 +01:00
Maruno17
8384adeb22 Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES 2021-05-13 21:50:36 +01:00
Maruno17
911ba343ce Fixed prevolution data not being compiled properly 2021-05-11 20:12:36 +01:00
Maruno17
3d88b85f56 Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2 2021-05-04 20:36:49 +01:00
Maruno17
b563e73027 Fixed changing a Pokémon's form with an item not doing certain things, fixed alternate forms not inheriting certain properties from the base form 2021-05-03 19:25:49 +01:00
Maruno17
474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17
3bde4d911a Reimplemented comparing edit times of PBS/data files to decide whether to compile 2021-04-18 22:27:01 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00