Maruno17
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cc200ac0ed
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Fixed memory leak caused by lots of map transfers
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2022-06-03 14:12:42 -04:00 |
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Maruno17
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80dbda6d6b
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Added new map renderer
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2022-06-03 14:11:13 -04:00 |
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infinitefusion
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8c87f763a3
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randomized trainers moves fixes
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2022-05-09 17:35:27 -04:00 |
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infinitefusion
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ad112a4b27
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Revert "Added new map renderer"
This reverts commit 52fbf45ba0.
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2022-05-08 17:40:07 -04:00 |
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infinitefusion
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75b1294d74
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vermillion city fan club random pokemon
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2022-05-04 17:56:48 -04:00 |
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Maruno17
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52fbf45ba0
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Added new map renderer
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2022-04-23 13:13:49 -04:00 |
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infinitefusion
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cf5a86f0aa
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unrealtime, bugfixes, recomp
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2021-12-22 21:00:31 -05:00 |
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infinitefusion
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ace5657d23
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added limit threshold before clearing cache
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2021-09-05 16:57:18 -04:00 |
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infinitefusion
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2c86a187af
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improved map loading time. might cause memory issues
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2021-09-05 16:34:12 -04:00 |
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infinitefusion
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da32acad53
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moves compatibility
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2021-08-02 19:11:17 -04:00 |
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Maruno17
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1685bbc4d4
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Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers
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2021-04-28 23:25:35 +01:00 |
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Maruno17
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484813c592
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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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2021-04-25 16:38:47 +01:00 |
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Maruno17
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2ca8a42949
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Yet more script rearranging
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2021-04-17 23:45:42 +01:00 |
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