Commit Graph

15 Commits

Author SHA1 Message Date
Maruno17
5b0960337a Updated to mkxp-z v2.1.1, renamed and rearranged some script files 2021-04-04 16:24:46 +01:00
Maruno17
ff0c2f00c8 Added class GameData::Stat 2021-03-04 22:59:48 +00:00
Maruno17
6a8e4fcfa5 Added class GameData::Status 2021-02-15 23:20:51 +00:00
Maruno17
0c7aab530d Merge branch 'master' into dev 2021-02-08 18:38:54 +00:00
Maruno17
9fe513ca16 Bug fixes for Illusion with 1 Pokémon in team, Magician triggering and Fake Out failing after switching in by an effect 2021-02-08 18:36:02 +00:00
Maruno17
8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail 2021-01-21 23:04:51 +00:00
Maruno17
bc13517cb7 Created and implemented GameData::Type 2020-12-12 21:26:46 +00:00
Maruno17
3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17
1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17
ff70791104 Battlers now make use of Ability objects to be consistent with Pokemon objects 2020-11-04 21:27:56 +00:00
Maruno17
213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. 2020-11-01 20:10:28 +00:00
Maruno17
3f99fd39e3 Fixed a fainted Pokémon's damage state being reset immediately and stopping certain abilities/effects working properly if they reference it 2020-09-19 01:00:52 +01:00
Maruno17
d4db99719b Grouped all ability blacklists together 2020-09-12 22:00:25 +01:00
jonisavo
afd7b090b9 Use PokeBattle_Battler#isSpecies? instead of isConst? 2020-09-06 08:41:27 +03:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00