infinitefusion
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cd906e7f1c
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various fixes
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2022-10-29 17:27:55 -04:00 |
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Maruno17
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8dec89bb50
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Fixed typo in Plugin Manager, fixed problems when you have multiple dependent events and you remove one
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2021-06-12 17:23:15 +01:00 |
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Maruno17
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43eddaa5da
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Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
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2021-05-07 21:09:22 +01:00 |
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Maruno17
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5618607afa
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Fixed bad encoding of plugin scripts causing accented characters to display incorrectly, plugins are listed in the console when loaded, fixed error when resizing an animation will delete the frame you're currently on, fixed changes to animations persisting despite not saving them in the Animation Editor
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2021-05-07 20:01:49 +01:00 |
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Maruno17
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654be6c1de
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Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
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2021-05-07 18:20:52 +01:00 |
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Maruno17
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474281712b
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Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
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2021-05-03 17:34:19 +01:00 |
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Maruno17
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748ea472ba
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Fixed being unable to force compiling of plugins, fixed crash when saving edited terrain tags, fixed invalid tile erase crashing, fixed crash when showing Pokédex for newly caught species
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2021-04-30 19:06:10 +01:00 |
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Maruno17
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31c87cbb1d
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Tweaked plugin manager error code, fixed type from previous commit
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2021-04-26 20:11:12 +01:00 |
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Maruno17
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b9e7d350a2
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More code changes for Plugin Manager
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2021-04-25 23:12:05 +01:00 |
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Maruno17
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3e7ffb71a7
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Improved Plugin Manager's check for looping dependencies
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2021-04-25 20:32:31 +01:00 |
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Maruno17
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0b757d3863
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Added extension to Plugin Manager that supports scripts in a Plugin folder
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2021-04-25 19:09:56 +01:00 |
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Maruno17
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2ca8a42949
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Yet more script rearranging
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2021-04-17 23:45:42 +01:00 |
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