Maruno17
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d4a7de4bdd
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Rearranged settings
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2021-01-02 21:08:47 +00:00 |
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Maruno17
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63e257323b
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Merge branch 'master' into dev
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2020-12-31 21:08:11 +00:00 |
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Maruno17
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cbbf6bad93
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Player is no longer asked if they want to switch after they already replaced a fainted battler that round
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2020-12-31 14:24:34 +00:00 |
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Maruno17
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ad21fc92cb
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Created and implemented GameData::Species
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2020-12-24 21:25:16 +00:00 |
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Maruno17
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1ffeddc41c
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Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods
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2020-12-13 19:40:17 +00:00 |
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Maruno17
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bc13517cb7
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Created and implemented GameData::Type
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2020-12-12 21:26:46 +00:00 |
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Maruno17
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c8790bafc9
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Created and implemented GameData::TrainerType, fixed free text entry text mispositioning
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2020-12-06 19:21:18 +00:00 |
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Maruno17
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0cbaba70d7
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Merge branch 'master' into dev
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2020-12-04 20:56:37 +00:00 |
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Maruno17
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96fbe1563d
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Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle
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2020-11-29 16:28:12 +00:00 |
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Maruno17
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01f451b398
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Fixed battle graphics being incorrectly positioned, fixed mispositioned number choice window text
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2020-11-27 21:14:38 +00:00 |
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Maruno17
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eb22e49d9b
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Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters
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2020-11-26 21:10:45 +00:00 |
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Maruno17
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017cdb8d0f
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Merge branch 'master' into dev
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2020-11-25 22:07:17 +00:00 |
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Maruno17
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e2dcba2169
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Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash
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2020-11-25 19:15:49 +00:00 |
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Maruno17
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3cd8d59918
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Implemented GameData::Move
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2020-11-19 21:00:29 +00:00 |
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Maruno17
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9841bd2630
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Fixed typo in Duel minigame, fixed crash when battling a single trainer while you have a
partner, fixed undefined variable in Relic Song's form-changing code
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2020-11-11 22:09:34 +00:00 |
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Maruno17
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d7e9f6db67
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Merge branch 'master' into refactor
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2020-11-09 19:17:24 +00:00 |
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Maruno17
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1955d3698e
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Implemented usage of GameData::Item
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2020-11-08 22:45:59 +00:00 |
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Maruno17
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ff70791104
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Battlers now make use of Ability objects to be consistent with Pokemon objects
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2020-11-04 21:27:56 +00:00 |
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Maruno17
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213347b938
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Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused.
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2020-11-01 20:10:28 +00:00 |
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Maruno17
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c40f95838a
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Fixed X items being unusable by AI, finally fixed step after battle caused by a turn
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2020-10-29 19:53:57 +00:00 |
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Maruno17
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a28aa5b4ad
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Fixed triggering a battle upon turning causing the player to take a step after it
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2020-10-28 21:04:37 +00:00 |
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Derxwna Kapsyla
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a28eadb9af
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Fix: Made the "Battle flee" sound effect play before the "Fled from b… (#51)
* Fix: Made the "Battle flee" sound effect play before the "Fled from battle" messages
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2020-10-28 18:41:18 +00:00 |
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Maruno17
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f6d626e7dd
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Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
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2020-10-26 17:53:08 +00:00 |
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Maruno17
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896ec4ab85
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Fixed partner trainers being unable to participate in wild/trainer battles against a single Pokémon even if a battle rule gives them a space in it
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2020-10-26 17:52:42 +00:00 |
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Derxwna Kapsyla
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70163f2d72
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Fix: EXP Full ding using wrong sound file (#50)
Small typo in the Essentials vanilla code that makes the EXP Full sound not play when the EXP bar fills up
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2020-10-26 17:41:20 +00:00 |
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Maruno17
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3c2b97c21a
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Merge branch 'master' into refactor
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2020-10-18 21:40:04 +01:00 |
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Maruno17
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a6d21de0c1
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Merge branch 'pr/43' into refactor
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2020-10-17 14:40:52 +01:00 |
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Maruno17
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7e627453da
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Moved item data constants into module ItemData
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2020-10-17 00:56:30 +01:00 |
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Maruno17
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c30e302ccf
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Moved move data constants into module MoveData
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2020-10-17 00:29:58 +01:00 |
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Maruno17
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d3ec5c2c53
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Moved species data constants into module SpeciesData
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2020-10-17 00:17:40 +01:00 |
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jonisavo
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ad1487be1d
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Remove all usage of the newly deprecated methods
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2020-10-16 14:32:20 +03:00 |
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jonisavo
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2b2df4ae8f
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Use new Pokemon::Owner methods
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2020-10-16 12:19:15 +03:00 |
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Maruno17
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5c4c0f4e35
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Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities
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2020-10-09 20:54:01 +01:00 |
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Maruno17
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c02a362031
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Fixed bad AI for Sticky Web
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2020-10-02 20:16:01 +01:00 |
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Maruno17
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25d48e3837
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Fixed bugs with Multi-Attack, Illusion, Nature's Madness's definition and Slow Start
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2020-10-01 17:54:46 +01:00 |
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Maruno17
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c5b1e08383
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Tidying and rearranging
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2020-09-28 21:07:54 +01:00 |
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Maruno17
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a47f40a85b
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Fixed Rollout doing maximum damage on its first turn
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2020-09-27 21:06:04 +01:00 |
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Maruno17
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97874a1d62
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Fixed error in Mirror Move's code
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2020-09-25 20:53:26 +01:00 |
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Maruno17
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edafe6f98d
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Fixed bug in AI for Camouflage
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2020-09-23 23:10:14 +01:00 |
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Joni Savolainen
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8a5b141a8d
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Merge branch 'master' into PokeBattle_Pokemon-rename
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2020-09-23 20:34:07 +03:00 |
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Maruno17
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4a41e98b28
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Fixed Regenerator triggering at the end of battle instead of when switching out
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2020-09-23 08:15:53 +01:00 |
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Maruno17
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7749dec2d4
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Fixed default weather not returning after a primal weather ends
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2020-09-21 19:23:59 +01:00 |
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Maruno17
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a5b04d6eb3
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Fixed typo in Judgment's code
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2020-09-21 08:30:28 +01:00 |
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Joni Savolainen
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1b7ec64d98
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Rename MAX_POKEMON_NAME_SIZE to MAX_NAME_SIZE
in Pokemon
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2020-09-20 21:25:39 +03:00 |
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jonisavo
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c73906170a
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Rename PokeBattle_Pokemon to Pokemon
Deprecate PokeBattle_Pokemon and pbNewPkmn
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2020-09-20 20:55:51 +03:00 |
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Maruno17
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3099cc4802
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Fixed bugs with Metal Burst and Powder
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2020-09-20 15:14:27 +01:00 |
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Maruno17
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2fd085728a
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Fixed AI never using items
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2020-09-19 12:14:57 +01:00 |
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Maruno17
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3f99fd39e3
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Fixed a fainted Pokémon's damage state being reset immediately and stopping certain abilities/effects working properly if they reference it
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2020-09-19 01:00:52 +01:00 |
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Maruno17
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3cf88f6f72
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AI now chooses a move at random if all moves end up with a score of 0
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2020-09-18 20:45:20 +01:00 |
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Maruno17
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849b02abb6
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Fixed Flame/Toxic Orb being able to replace another status condition
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2020-09-18 20:27:01 +01:00 |
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