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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-08 21:54:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
248 Commits 15 Branches 17 Tags
d4a7de4bddd0a259218dea13a42c841f82eb5cb8
Commit Graph

12 Commits

Author SHA1 Message Date
Maruno17
d4a7de4bdd Rearranged settings 2021-01-02 21:08:47 +00:00
Maruno17
ad21fc92cb Created and implemented GameData::Species 2020-12-24 21:25:16 +00:00
Maruno17
eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17
3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17
d7e9f6db67 Merge branch 'master' into refactor 2020-11-09 19:17:24 +00:00
Maruno17
1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17
ff70791104 Battlers now make use of Ability objects to be consistent with Pokemon objects 2020-11-04 21:27:56 +00:00
Maruno17
213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. 2020-11-01 20:10:28 +00:00
Maruno17
e290d1dd45 Fixed Pokémon-fusing items causing a fusion despite saying they can't 2020-10-28 18:33:13 +00:00
Maruno17
c5b1e08383 Tidying and rearranging 2020-09-28 21:07:54 +01:00
jonisavo
1473d83a31 Use PokeBattle_Pokemon#isSpecies? instead of isConst? 2020-09-06 08:42:58 +03:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00
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