chardub
318ff90d8d
update 6.7
2025-09-28 15:53:01 -04:00
chardub
a393ba1137
6.6 update
2025-06-07 08:16:50 -04:00
chardub
58da1023c1
Remove Scripts folder to convert to submodule
2025-04-19 15:43:57 -04:00
chardub
4ea80c50da
Fixes quest icon lingering on map transfers
2025-03-24 13:11:02 -04:00
infinitefusion
1e325366d2
6.4 update (minus sprites)
2024-12-21 09:43:11 -05:00
infinitefusion
3a488c9ba6
release 6.2
2024-06-28 12:01:39 -04:00
infinitefusion
1635409e6d
updates to version 6.1
2024-03-28 17:14:35 -04:00
infinitefusion
d3662c3f10
update to latest 6.0 release
2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2
Revert "6.0 release"
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This reverts commit a0aea8f030 .
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030
6.0 release
2023-11-12 14:10:05 -05:00
FL
9ce8b92fbd
Fix event command "Return to Title Screen" ( #124 )
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Fix loading a game after event command "Return to Title Screen" starting a loop.
2022-07-21 09:09:25 -04:00
Maruno17
7d425b0e05
Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen
2022-07-21 09:09:15 -04:00
infinitefusion
78974b5ffa
improves battles loading time
2022-07-03 11:10:16 -04:00
infinitefusion
dd68c56c79
fc200281(Implements Stance Change ability)
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2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it)
dc01031a(prevent unknown_items from being obtained in randomizer)
ee906fb3(previous commit also included new attack animations)
4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
2022-06-05 15:36:21 -04:00
Maruno17
cc200ac0ed
Fixed memory leak caused by lots of map transfers
2022-06-03 14:12:42 -04:00
Maruno17
80dbda6d6b
Added new map renderer
2022-06-03 14:11:13 -04:00
infinitefusion
8c87f763a3
randomized trainers moves fixes
2022-05-09 17:35:27 -04:00
infinitefusion
ad112a4b27
Revert "Added new map renderer"
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This reverts commit 52fbf45ba0 .
2022-05-08 17:40:07 -04:00
infinitefusion
75b1294d74
vermillion city fan club random pokemon
2022-05-04 17:56:48 -04:00
Maruno17
52fbf45ba0
Added new map renderer
2022-04-23 13:13:49 -04:00
infinitefusion
cf5a86f0aa
unrealtime, bugfixes, recomp
2021-12-22 21:00:31 -05:00
infinitefusion
ace5657d23
added limit threshold before clearing cache
2021-09-05 16:57:18 -04:00
infinitefusion
2c86a187af
improved map loading time. might cause memory issues
2021-09-05 16:34:12 -04:00
infinitefusion
da32acad53
moves compatibility
2021-08-02 19:11:17 -04:00
Maruno17
1685bbc4d4
Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers
2021-04-28 23:25:35 +01:00
Maruno17
484813c592
Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
2021-04-25 16:38:47 +01:00
Maruno17
2ca8a42949
Yet more script rearranging
2021-04-17 23:45:42 +01:00