Maruno17
e5a0e3acdd
Finalised input names, added some more save file conversion code
2021-04-11 15:18:04 +01:00
Maruno17
327d0de334
Redesigned controls help screen, added example of changing encounter version
2021-04-08 21:20:34 +01:00
Maruno17
64d9b38605
Added some debug options, tweaked some console messages, changed required event names for Cut/Rock Smash/Strength
2021-04-06 21:00:59 +01:00
Maruno17
5b0960337a
Updated to mkxp-z v2.1.1, renamed and rearranged some script files
2021-04-04 16:24:46 +01:00
Maruno17
afd76503b2
Added support for large events, allowed field move-related event names to have other text in their names
2021-04-03 01:10:27 +01:00
Maruno17
cd62ba840c
Added class GameData::TerrainTag
2021-03-29 17:19:05 +01:00
Maruno17
b5c8c6ba26
Added class GameData::Weather
2021-03-27 19:47:34 +00:00
Maruno17
d8bf4b7fda
Added class GameData::Evolution, moved evolution-related methods to more appropriate places
2021-03-12 23:20:02 +00:00
Maruno17
ba1d225b83
Removed RGSS2 compatibility, condensed BitmapCache into RPG::Cache and made it work
2021-03-10 21:32:00 +00:00
Maruno17
117396f8e2
Minor tidying
2021-03-09 21:31:17 +00:00
Maruno17
4c35a7ecfe
Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag
2021-03-07 23:08:05 +00:00
Maruno17
3a1b9b6dc6
Added class GameData::EncounterType
2021-03-06 22:01:16 +00:00
Maruno17
ff0c2f00c8
Added class GameData::Stat
2021-03-04 22:59:48 +00:00
Maruno17
934e38662a
Tweaks to encounter chance calculator and Rock Smash
2021-03-02 22:09:27 +00:00
Maruno17
a112a21a87
Renamed ABC inputs
2021-02-27 22:02:46 +00:00
Maruno17
1bf829c3f1
Made window bigger in map connections editor, fixed a couple of bugs, added Generation data to pokemon PBS files
2021-02-27 16:33:32 +00:00
Maruno17
8895d6b1a9
Optimised checking of map connections
2021-02-26 23:59:52 +00:00
Maruno17
5963f0fd07
Undid caching of map_connections.dat as it was already cached
2021-02-26 23:15:54 +00:00
Maruno17
b281734312
Cached MapInfos.rxdata and map_connections.dat, reduced usage of load_data
2021-02-26 23:00:27 +00:00
Roza
c9903c59c8
Add support for timing using delta clocks ( #97 )
...
* Small correction to getConstantName. I swear this didn't work before, but now it does.
* Support delta timing in mkxp-z
* refresh Graphics.delta time at the start of update
* Speed up load_data
* Replace Input.count calls with Input.time?
2021-02-26 19:57:52 +00:00
Maruno17
dd0bbe5da4
Fixed some Debug menu options closing the Debug menu automatically when they shouldn't
2021-02-26 19:49:55 +00:00
Joni Savolainen
d6b80118c9
Remove all usage of missing doubleclick? method ( #98 )
2021-02-26 19:28:34 +00:00
Maruno17
46ed10a31d
Tweaks relating to previous commit
2021-02-25 22:57:39 +00:00
Roza
1f2309c4d2
Remove Win32API calls & upgrade to modern Ruby ( #96 )
...
* Win32API removal + Ruby 3 updates
* Update binaries to match mkxp-z 2.1
2021-02-25 22:09:59 +00:00
Maruno17
eda534f3be
Added class GameData::GrowthRate
2021-02-23 22:20:34 +00:00
Maruno17
f302d8346a
Added class GameData::BodyShape, some bug fixes, updated some PBS files
2021-02-22 00:21:52 +00:00
Maruno17
bcab462ef0
Added more information to terrain tag editor
2021-02-21 20:24:30 +00:00
Maruno17
6a8e4fcfa5
Added class GameData::Status
2021-02-15 23:20:51 +00:00
Maruno17
6bf749d3f3
Removed support for ID numbers in species/item/trainer graphics filenames
2021-02-07 15:06:21 +00:00
Maruno17
eda301b57b
Added class GameData::GenderRatio
2021-02-06 23:11:48 +00:00
Maruno17
2e125019a9
Added class GameData::BodyColor
2021-02-06 22:40:41 +00:00
Maruno17
a5af35beb1
Added class GameData::Habitat
2021-02-06 22:06:55 +00:00
Maruno17
033434807d
Commented out support for ID numbers in Pokémon filenames, added class GameData::EggGroup
2021-02-06 21:30:19 +00:00
Maruno17
e9ed260277
Some bug fixes
2021-02-03 20:33:46 +00:00
Maruno17
44e3c934ad
Implemented GameData::Ribbon
2021-02-02 20:53:43 +00:00
Maruno17
1209b804e9
Moved all settings into module Settings
2021-02-01 21:03:58 +00:00
Maruno17
9fe14395c0
Implemented GameData::Nature, improved registration of GameData entries
2021-01-31 22:43:51 +00:00
Maruno17
168a1e5df7
Misc tidying
2021-01-31 19:13:51 +00:00
Maruno17
6d3ff0c724
Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames
2021-01-30 17:06:00 +00:00
Maruno17
4098b1cd11
Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer
2021-01-24 17:55:39 +00:00
Maruno17
7de034957b
More revamping and rearranging
2021-01-23 20:44:07 +00:00
Maruno17
8a89ef1220
Revamped classes Pokemon, PBMove and PokemonMail
2021-01-21 23:04:51 +00:00
Maruno17
736bb9ed10
Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon
2021-01-20 20:22:31 +00:00
Maruno17
7f254c6434
Tidied up, removed unused code
2021-01-17 21:26:20 +00:00
Maruno17
4dd3a1a2c5
Implemented class GameData::Trainer
2021-01-17 00:22:49 +00:00
Maruno17
2ab552ad3c
Added method $Trainer.party_full?
2021-01-11 23:41:35 +00:00
Maruno17
f72ce06654
Created setting MAX_PARTY_SIZE, fixed some bugs
2021-01-11 22:44:01 +00:00
Maruno17
2586c09c3c
Refactoring and tidying
2021-01-11 19:30:45 +00:00
Maruno17
d4a7de4bdd
Rearranged settings
2021-01-02 21:08:47 +00:00
Maruno17
63e257323b
Merge branch 'master' into dev
2020-12-31 21:08:11 +00:00