Maruno17
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81d069eef1
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Refactored AI switching code, added "UsePokemonInOrder" skill flag
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2023-02-14 16:40:52 +00:00 |
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Maruno17
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f7578002ea
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Rewrites of disabling move AI function codes, fixed various AI errors
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2023-01-19 22:30:55 +00:00 |
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Maruno17
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265897f9e1
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Made AI function code-specific MoveFailureCheck handlers
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2022-08-27 20:11:01 +01:00 |
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Maruno17
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3c748c9d68
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Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo
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2022-08-07 14:21:30 +01:00 |
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Maruno17
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8ae07a6d15
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Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect
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2022-07-08 13:44:04 +01:00 |
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Maruno17
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94c6b6db0c
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Fixed Heavy Ball's catch rate calculation being inaccurate, added Obstruct to some moves' blacklists
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2022-07-03 15:22:34 +01:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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3650a078e7
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Fixed Toxic damage only going up to 15/16 of total HP, minor code fixes
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2021-12-05 20:20:30 +00:00 |
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Maruno17
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1c4819e5f0
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Renamed all battle-related classes and modules
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2021-11-16 23:05:16 +00:00 |
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