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DocRock3r/infinitefusion-e18
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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-08 13:44:59 +00:00
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1,117 Commits 15 Branches 17 Tags
efea53aa5a85bac3f61c9f0bd0e27b867485243c
Commit Graph

8 Commits

Author SHA1 Message Date
Maruno17
8287f32a5e Fixed another crash when entering a map with no map metadata, fixed Sky Drop failing causing the target to remain in the air, decapitalised some Debug menu text 2023-07-12 21:06:54 +01:00
Maruno17
6ca7da0a06 Merge branch 'ai' into dev 2023-05-14 18:36:25 +01:00
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17
a22c5ea89c More work on the AI, refactored stat stage multipliers 2023-04-09 22:26:48 +01:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
3fe324d0da Generalised a species' types to allow any number of types 2022-12-31 17:24:33 +00:00
Maruno17
fd5d3e332d Fixed moves taught via battle Debug menu not working, fixed Max Mushrooms showing the stat up animation for every stat 2022-04-24 21:06:40 +01:00
Maruno17
f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00
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