Maruno17
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f33184d413
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Generalised AI code for scoring stat changes
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2022-12-18 20:51:16 +00:00 |
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Maruno17
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3e73d1c1f9
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Merge branch 'dev' into ai
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2022-11-05 20:42:12 +00:00 |
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Maruno17
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096957bc20
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Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
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2022-11-05 17:48:01 +00:00 |
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Maruno17
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5a49bbbc94
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Renamed function code UseUserBaseDefenseInsteadOfUserBaseAttack, more AI function code changes
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2022-10-17 21:13:31 +01:00 |
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Maruno17
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265897f9e1
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Made AI function code-specific MoveFailureCheck handlers
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2022-08-27 20:11:01 +01:00 |
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Maruno17
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fb29f19a28
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Fixed various bugs found when generating Battle Frontier challenge lists
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2021-12-29 14:37:41 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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3650a078e7
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Fixed Toxic damage only going up to 15/16 of total HP, minor code fixes
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2021-12-05 20:20:30 +00:00 |
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Maruno17
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b445f26a88
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Converted Shadow Pokémon PBS file to a section-based format, improved Shadow Pokémon mechanics
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2021-11-21 00:44:41 +00:00 |
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Maruno17
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7ec8f30f0e
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Some battle method refactoring, fixed typo
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2021-11-17 20:40:19 +00:00 |
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Maruno17
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1c4819e5f0
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Renamed all battle-related classes and modules
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2021-11-16 23:05:16 +00:00 |
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