Maruno17
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3cd8d59918
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Implemented GameData::Move
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2020-11-19 21:00:29 +00:00 |
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Maruno17
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52ffae9e8a
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Implemented GameData::Metadata and GameData::MapMetadata
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2020-11-15 18:59:07 +00:00 |
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Maruno17
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1955d3698e
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Implemented usage of GameData::Item
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2020-11-08 22:45:59 +00:00 |
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Maruno17
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213347b938
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Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused.
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2020-11-01 20:10:28 +00:00 |
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Maruno17
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7e627453da
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Moved item data constants into module ItemData
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2020-10-17 00:56:30 +01:00 |
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Maruno17
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e82b5409fb
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Moved global/map metadata constants and schema into modules
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2020-10-16 22:05:38 +01:00 |
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jonisavo
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c73906170a
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Rename PokeBattle_Pokemon to Pokemon
Deprecate PokeBattle_Pokemon and pbNewPkmn
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2020-09-20 20:55:51 +03:00 |
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Maruno17
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a756539651
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Fixed party screen not animating while teaching a machine move
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2020-09-12 01:39:31 +01:00 |
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Maruno17
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32ac1d995c
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Fixed party screen not animating while using Rare Candy, and party icons refreshing late after Rare Candy evolution
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2020-09-12 01:13:05 +01:00 |
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Maruno17
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f035200484
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Fixing broken code
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2020-09-06 19:10:25 +01:00 |
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Maruno17
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6252407160
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Merge pull request #9 from jonisavo/pokemon-use-hasItem
Refactor PokeBattle_Pokemon#hasItem? and use it instead of Object.isConst?
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2020-09-06 17:39:02 +01:00 |
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Maruno17
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681a8331ab
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Resolved many Rubocop warnings
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2020-09-06 17:31:12 +01:00 |
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jonisavo
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e73bef533d
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Use PokeBattle_Pokemon#hasItem? instead of isConst?
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2020-09-06 15:41:46 +03:00 |
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Maruno17
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5073f86190
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Rearranged some script files
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2020-09-05 22:34:32 +01:00 |
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