Commit Graph

41 Commits

Author SHA1 Message Date
Maruno17
225549bfce Added consts for icon sizes for status and category 2024-06-26 16:26:53 +01:00
Maruno17
195c34a7c8 Added SKIP_TITLE_SCREEN Setting, added const for type icon size, fixed some battle bugs and inconsistencies 2024-06-25 15:55:10 +01:00
Maruno17
104bf2b598 Added some graphics filenames to the core messages 2023-07-01 22:49:02 +01:00
Maruno17
a397e60ca5 Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen 2023-05-06 18:25:56 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
5315b53eae Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig 2023-04-07 01:12:17 +01:00
Maruno17
cb4a1fd8af def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline 2023-04-04 21:16:09 +01:00
Maruno17
9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
757798c8a8 Summary screen now uses only the first Regional Dex to determine Dex No. if the National Dex is locked 2022-07-10 19:16:11 +01:00
Golisopod-User
ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17
d28ccd13e1 Fixed incorrect status condition icon used for fainted Pokémon and Pokémon with Pokérus 2022-05-20 17:39:17 +01:00
Maruno17
19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
a858408951 Changed how Pokémon markings are recorded, and allowed variants of each mark (e.g. alternate colours) 2021-12-06 23:26:18 +00:00
Maruno17
5a81d447d1 Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use 2021-12-06 22:00:27 +00:00
Maruno17
00c2df5772 Merged species Type1/Type2 into Types, did the same for Pokemon and Battler 2021-11-22 23:55:28 +00:00
Maruno17
b445f26a88 Converted Shadow Pokémon PBS file to a section-based format, improved Shadow Pokémon mechanics 2021-11-21 00:44:41 +00:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
7ae62d74b7 Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility 2021-08-14 22:36:55 +01:00
Maruno17
c55324145d Removed all other uses of and support for ID numbers 2021-06-19 20:01:12 +01:00
Maruno17
eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys 2021-06-17 22:21:24 +01:00
Maruno17
e9457a3ea8 Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers 2021-06-16 22:42:20 +01:00
Maruno17
8c67127f06 Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number 2021-06-16 20:32:30 +01:00
Maruno17
5df5e83f68 Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt 2021-06-15 22:03:16 +01:00
Maruno17
e03e258f6a Added methods Pokemon.play_cry and pkkmn.play_cry 2021-05-09 17:53:05 +01:00
Maruno17
474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17
70b9f65558 Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks 2021-04-21 18:45:44 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00