33 Commits
6.1 ... 6.1.3

Author SHA1 Message Date
infinitefusion
a3c4e3f80d removes pokemon.txt 2024-04-02 11:53:47 -04:00
infinitefusion
b95c954177 Merge branch 'main' of https://github.com/infinitefusion/infinitefusion-e18 into releases 2024-04-02 11:53:21 -04:00
infinitefusion
f2d25381f0 reverts shiny settings 2024-04-02 11:02:23 -04:00
infinitefusion
67988d56db increments version number 2024-04-02 10:43:34 -04:00
infinitefusion
e0fa62a4b8 updates pokeball graphucs 2024-04-02 10:42:40 -04:00
infinitefusion
99e381f018 fixes some pokemon positionings 2024-04-01 20:25:23 -04:00
infinitefusion
4eee99829d Revert "updates ball graphics"
This reverts commit 96e7ab30e9.
2024-04-01 19:39:14 -04:00
infinitefusion
f191713cd7 missing sprites 2024-04-01 19:14:09 -04:00
infinitefusion
f788a31579 fixes triple fusion not being unlocked after lake of rage 2024-04-01 17:11:01 -04:00
infinitefusion
96e7ab30e9 updates ball graphics 2024-04-01 17:01:12 -04:00
infinitefusion
309375673d updates custom sprites list 2024-04-01 16:14:12 -04:00
infinitefusion
4cd19750ef (temp) increased shiny odds for 2024-04-01 2024-04-01 10:39:00 -04:00
infinitefusion
d82020f64b Merge branch 'main' of https://github.com/infinitefusion/infinitefusion-e18 into releases 2024-03-31 20:18:28 -04:00
infinitefusion
f21bd70b9a fixed being able to recruit electric guitarist before starting the quest 2024-03-31 20:18:13 -04:00
infinitefusion
5fac90cd91 Merge branch 'main' of https://github.com/infinitefusion/infinitefusion-e18 into releases 2024-03-31 11:19:27 -04:00
infinitefusion
5ea17c8c6e Adds small hints for meloetta quest guitarists 2024-03-31 10:33:35 -04:00
infinitefusion
4f87fb64c7 fixes missing trainer in expert mode 2024-03-30 21:27:14 -04:00
infinitefusion
0c0a20f222 Vermillion city invisible sign 2024-03-30 21:25:56 -04:00
infinitefusion
d78c950afc no dev files in releases 2024-03-29 21:47:57 -04:00
infinitefusion
e3bb249849 system 2024-03-29 21:47:01 -04:00
infinitefusion
3dcaaedfc9 updates version number 2024-03-29 21:42:54 -04:00
infinitefusion
5e9153a097 Fixes crash because of indexes not resetting when scrolling in sprites page 2024-03-29 21:38:57 -04:00
infinitefusion
3a307cdabf map fixes 2024-03-29 12:57:26 -04:00
infinitefusion
9a7ffd13fc Fixes bug when player loses to mew 2024-03-28 23:42:49 -04:00
infinitefusion
fed0e2be83 removes dev files 2024-03-28 21:47:44 -04:00
infinitefusion
c9f043d7b3 adds hint for marowak in meloetta quest 2024-03-28 21:47:01 -04:00
infinitefusion
31063a7a2e adds back pbs and project file lol 2024-03-28 20:12:40 -04:00
infinitefusion
58640ec8cb Merge branch 'main' of https://github.com/infinitefusion/infinitefusion-e18 into releases 2024-03-28 20:08:27 -04:00
infinitefusion
695d00e351 fixes minor fuckups 2024-03-28 20:08:04 -04:00
infinitefusion
502ff9197c 6.1.1 2024-03-28 20:04:18 -04:00
infinitefusion
8ca8bf9b9f Merge branch 'main' of https://github.com/infinitefusion/infinitefusion-e18 into releases 2024-03-28 19:59:29 -04:00
infinitefusion
085f73f7d1 fixes dex number not updating from previous version 2024-03-28 19:58:25 -04:00
infinitefusion
9608cca26f updates new version notification 2024-03-28 18:25:47 -04:00
191 changed files with 168111 additions and 130124 deletions

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@@ -5,8 +5,8 @@
#==============================================================================#
module Settings
# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
GAME_VERSION = '5.0.0'
GAME_VERSION_NUMBER = "6.1.0"
GAME_VERSION = '6.1.0'
GAME_VERSION_NUMBER = "6.1.3"
POKERADAR_LIGHT_ANIMATION_RED_ID = 17
POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18

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@@ -97,6 +97,10 @@ class Game_Character
end
end
def set_opacity(opacity)
@opacity = opacity
end
def move_speed=(val)
return if val == @move_speed
@move_speed = val

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@@ -84,6 +84,9 @@ end
def pbStartOver(gameover=false)
$game_variables[VAR_CURRENT_GYM_TYPE]=-1
$game_switches[SWITCH_LOCK_PLAYER_MOVEMENT]=false
clear_all_images()
$game_player.set_opacity(255)
$game_system.menu_disabled=false
if pbInBugContest?
pbBugContestStartOver
return

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@@ -128,10 +128,8 @@ class Pokemon
end
def species_data
if !@species_data || @species != @species_data.species
@species_data = GameData::Species.get(@species)
end
return @species_data #GameData::Species.get(@species)
@species_data = GameData::Species.get(@species)
return @species_data
end
#=============================================================================
@@ -231,17 +229,16 @@ class Pokemon
end
def changeFormSpecies(oldForm, newForm)
is_already_old_form = self.isFusionOf(oldForm) #A 466
is_already_new_form = self.isFusionOf(newForm) #P
is_already_old_form = self.isFusionOf(oldForm) #A 466
is_already_new_form = self.isFusionOf(newForm) #P
#reverse the fusion if it's a meloA and meloP fusion
# There's probably a smarter way to do this but laziness lol
if is_already_old_form && is_already_new_form
if self.species_data.get_body_species() == oldForm
changeSpeciesSpecific(self,getFusedPokemonIdFromSymbols(newForm,oldForm))
changeSpeciesSpecific(self, getFusedPokemonIdFromSymbols(newForm, oldForm))
else
changeSpeciesSpecific(self,getFusedPokemonIdFromSymbols(oldForm,newForm))
changeSpeciesSpecific(self, getFusedPokemonIdFromSymbols(oldForm, newForm))
end
else
changeSpecies(self, oldForm, newForm) if is_already_old_form
@@ -251,11 +248,11 @@ class Pokemon
calc_stats
end
def changeSpecies(pokemon, speciesToReplace,newSpecies)
def changeSpecies(pokemon, speciesToReplace, newSpecies)
if pokemon.isFusion?()
replaceFusionSpecies(pokemon,speciesToReplace,newSpecies)
replaceFusionSpecies(pokemon, speciesToReplace, newSpecies)
else
changeSpeciesSpecific(pokemon,newSpecies)
changeSpeciesSpecific(pokemon, newSpecies)
end
$Trainer.pokedex.set_seen(pokemon.species)
$Trainer.pokedex.set_owned(pokemon.species)

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@@ -593,6 +593,7 @@ end
oldindex = @index
pbGoToPrevious
if @index != oldindex
@selected_index=0
pbUpdateDummyPokemon
@available = pbGetAvailableForms
pbSEStop
@@ -603,6 +604,7 @@ end
oldindex = @index
pbGoToNext
if @index != oldindex
@selected_index=0
pbUpdateDummyPokemon
@available = pbGetAvailableForms
pbSEStop

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@@ -122,7 +122,7 @@ module GameData
["Sea", "king"],
["Star", "yu"],
["Star", "mie"],
["Mr.", "mime"],
["Mr. ", "mime"],
["Scy", "ther"],
["Jyn", "nx"],
["Electa", "buzz"],

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@@ -1,6 +1,6 @@
module Settings
SHINY_POKEMON_CHANCE = 16
SHINY_POKEMON_CHANCE = 32#16
CREDITS_FILE_URL = "https://gitlab.com/pokemoninfinitefusion/customsprites/-/raw/master/Sprite Credits.csv"
SPRITES_FILE_URL = "https://raw.githubusercontent.com/infinitefusion/infinitefusion-e18/main/Data/CUSTOM_SPRITES"
VERSION_FILE_URL = "https://raw.githubusercontent.com/infinitefusion/infinitefusion-e18/main/Data/VERSION"

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@@ -1 +1 @@
6.0
6.1

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