# See the documentation on the wiki to learn how to edit this file. #------------------------------- [0] Name = Normal InternalName = NORMAL Weaknesses = FIGHTING Immunities = GHOST #------------------------------- [1] Name = Fighting InternalName = FIGHTING Weaknesses = FLYING,PSYCHIC Resistances = BUG,DARK,ROCK #------------------------------- [2] Name = Flying InternalName = FLYING Weaknesses = ELECTRIC,ICE,ROCK Resistances = BUG,FIGHTING,GRASS Immunities = GROUND #------------------------------- [3] Name = Poison InternalName = POISON Weaknesses = GROUND,PSYCHIC Resistances = BUG,FIGHTING,GRASS,POISON #------------------------------- [4] Name = Ground InternalName = GROUND Weaknesses = GRASS,ICE,WATER Resistances = POISON,ROCK Immunities = ELECTRIC #------------------------------- [5] Name = Rock InternalName = ROCK Weaknesses = FIGHTING,GRASS,GROUND,STEEL,WATER Resistances = FIRE,FLYING,NORMAL,POISON #------------------------------- [6] Name = Bug InternalName = BUG Weaknesses = FIRE,FLYING,ROCK Resistances = FIGHTING,GRASS,GROUND #------------------------------- [7] Name = Ghost InternalName = GHOST Weaknesses = DARK,GHOST Resistances = BUG,POISON Immunities = FIGHTING,NORMAL #------------------------------- [8] Name = Steel InternalName = STEEL Weaknesses = FIGHTING,FIRE,GROUND Resistances = BUG,DARK,DRAGON,FLYING,GHOST,GRASS,ICE,NORMAL,PSYCHIC,ROCK,STEEL Immunities = POISON #------------------------------- [9] Name = ??? InternalName = QMARKS IsPseudoType = true #------------------------------- [10] Name = Fire InternalName = FIRE IsSpecialType = true Weaknesses = GROUND,ROCK,WATER Resistances = BUG,FIRE,GRASS,ICE,STEEL #------------------------------- [11] Name = Water InternalName = WATER IsSpecialType = true Weaknesses = ELECTRIC,GRASS Resistances = FIRE,ICE,STEEL,WATER #------------------------------- [12] Name = Grass InternalName = GRASS IsSpecialType = true Weaknesses = BUG,FIRE,FLYING,ICE,POISON Resistances = ELECTRIC,GRASS,GROUND,WATER #------------------------------- [13] Name = Electric InternalName = ELECTRIC IsSpecialType = true Weaknesses = GROUND Resistances = ELECTRIC,FLYING,STEEL #------------------------------- [14] Name = Psychic InternalName = PSYCHIC IsSpecialType = true Weaknesses = BUG,DARK,GHOST Resistances = FIGHTING,PSYCHIC #------------------------------- [15] Name = Ice InternalName = ICE IsSpecialType = true Weaknesses = FIGHTING,FIRE,ROCK,STEEL Resistances = ICE #------------------------------- [16] Name = Dragon InternalName = DRAGON IsSpecialType = true Weaknesses = DRAGON,ICE Resistances = ELECTRIC,FIRE,GRASS,WATER #------------------------------- [17] Name = Dark InternalName = DARK IsSpecialType = true Weaknesses = BUG,FIGHTING Resistances = DARK,GHOST Immunities = PSYCHIC