#=============================================================================== # #=============================================================================== module Input USE = C BACK = B ACTION = A JUMPUP = X JUMPDOWN = Y SPECIAL = Z AUX1 = L AUX2 = R unless defined?(update_KGC_ScreenCapture) class << Input alias update_KGC_ScreenCapture update end end def self.update update_KGC_ScreenCapture pbScreenCapture if trigger?(Input::F8) end end #=============================================================================== # #=============================================================================== module Mouse # Returns the position of the mouse relative to the game window. def self.getMousePos(catch_anywhere = false) return nil unless Input.mouse_in_window || catch_anywhere return Input.mouse_x, Input.mouse_y end end