GameData::EncounterType.register({ :id => :LandRain, :type => :none, :old_slots => [30,30,10,15,5,10] }) GameData::EncounterType.register({ :id => :LandSunny, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :LandWind, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :LandFog, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :LandStorm, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :LandSnow, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :WaterRain, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :WaterSunny, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :WaterWind, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :WaterFog, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :WaterStorm, :type => :none, :old_slots => [30,30,10,15,5,10], }) GameData::EncounterType.register({ :id => :WaterSnow, :type => :none, :old_slots => [30,30,10,15,5,10], })