class ClothesMartAdapter < OutfitsMartAdapter DEFAULT_NAME = "[unknown]" DEFAULT_DESCRIPTION = "A piece of clothing that trainers can wear." def toggleEvent(item) if !isShop? && $Trainer.clothes_color != 0 if pbConfirmMessage(_INTL("Would you like to remove the dye?")) $Trainer.clothes_color = 0 end end end def initialize(stock = nil, isShop = nil) super end def getName(item) name= item.id name = "* #{name}" if is_wearing_clothes(item.id) return name end def getDescription(item) return DEFAULT_DESCRIPTION if !item.description return item.description end def getItemIcon(item) return Settings::BACK_ITEM_ICON_PATH if !item return getOverworldOutfitFilename(item.id) end def updateTrainerPreview(item, previewWindow) return if !item previewWindow.clothes = item.id $Trainer.clothes = item.id set_dye_color(item,previewWindow) pbRefreshSceneMap previewWindow.updatePreview() end def get_dye_color(item_id) return 0 if isShop? $Trainer.dyed_clothes= {} if ! $Trainer.dyed_clothes if $Trainer.dyed_clothes.include?(item_id) return $Trainer.dyed_clothes[item_id] end return 0 end def set_dye_color(item,previewWindow) if !isShop? $Trainer.dyed_clothes= {} if ! $Trainer.dyed_clothes if $Trainer.dyed_clothes.include?(item.id) dye_color = $Trainer.dyed_clothes[item.id] $Trainer.clothes_color = dye_color previewWindow.clothes_color = dye_color else $Trainer.clothes_color=0 previewWindow.clothes_color=0 end else $Trainer.clothes_color=0 previewWindow.clothes_color=0 end end def addItem(item) changed_clothes = obtainClothes(item.id) if changed_clothes @worn_clothes = item.id end end def get_current_clothes() return $Trainer.clothes end def putOnOutfit(item) putOnClothes(item.id) if item @worn_clothes = item.id if item end def reset_player_clothes() $Trainer.clothes = @worn_clothes $Trainer.clothes_color = $Trainer.dyed_clothes[@worn_clothes] if $Trainer.dyed_clothes && $Trainer.dyed_clothes[@worn_clothes] end def get_unlocked_items_list() return $Trainer.unlocked_clothes end def isWornItem?(item) super end end