# frozen_string_literal: true class Game_Temp attr_accessor :unimportedSprites attr_accessor :nb_imported_sprites attr_accessor :loading_screen attr_accessor :custom_sprites_list attr_accessor :base_sprites_list attr_accessor :forced_alt_sprites alias pokemonEssentials_GameTemp_original_initialize initialize def initialize pokemonEssentials_GameTemp_original_initialize @custom_sprites_list ={} @base_sprites_list ={} end end