def pbAddPokemonID(pokemon, level = nil, seeform = true, dontRandomize = false) return if !pokemon || !$Trainer dontRandomize = true if $game_switches[3] #when choosing starters if pbBoxesFull? Kernel.pbMessage(_INTL("There's no more room for Pokémon!\1")) Kernel.pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!")) return false end if pokemon.is_a?(Integer) && level.is_a?(Integer) pokemon = Pokemon.new(pokemon, level, $Trainer) end #random species if randomized gift pokemon & wild poke if $game_switches[780] && $game_switches[778] && !dontRandomize oldSpecies = pokemon.species pokemon.species = $PokemonGlobal.psuedoBSTHash[oldSpecies] end speciesname = PBSpecies.getName(pokemon.species) Kernel.pbMessage(_INTL("{1} obtained {2}!\\se[itemlevel]\1", $Trainer.name, speciesname)) pbNicknameAndStore(pokemon) pbSeenForm(pokemon) if seeform return true end def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = false) return false if !pokemon_id if pbBoxesFull? pbMessage(_INTL("There's no more room for Pokémon!\1")) pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!")) return false end if pokemon_id.is_a?(Integer) && level.is_a?(Integer) pokemon = Pokemon.new(pokemon_id, level) species_name = pokemon.speciesName end #random species if randomized gift pokemon & wild poke if $game_switches[780] && $game_switches[778] && !skip_randomize oldSpecies = pokemon.species pokemon.species = $PokemonGlobal.psuedoBSTHash[oldSpecies] end pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, species_name)) pbNicknameAndStore(pokemon) $Trainer.pokedex.register(pokemon) if see_form return true end def pbHasSpecies?(species) if species.is_a?(String) || species.is_a?(Symbol) species = getID(PBSpecies, species) end for pokemon in $Trainer.party next if pokemon.isEgg? return true if pokemon.species == species end return false end #Check if the Pokemon can learn a TM def CanLearnMove(pokemon, move) species = getID(PBSpecies, pokemon) return false if species <= 0 data = load_data("Data/tm.dat") return false if !data[move] return data[move].any? { |item| item == species } end def pbPokemonIconFile(pokemon) bitmapFileName = pbCheckPokemonIconFiles(pokemon.species, pokemon.isEgg?) return bitmapFileName end def pbCheckPokemonIconFiles(speciesNum, egg = false, dna = false) if egg bitmapFileName = sprintf("Graphics/Icons/iconEgg") return pbResolveBitmap(bitmapFileName) else bitmapFileName = sprintf("Graphics/Icons/icon%03d", speciesNum) ret = pbResolveBitmap(bitmapFileName) return ret if ret end ret = pbResolveBitmap("Graphics/Icons/iconDNA.png") return ret if ret return pbResolveBitmap("Graphics/Icons/iconDNA.png") end def getDexNumberForSpecies(species) return species if species.is_a?(Integer) if species.is_a?(Symbol) dexNum = GameData::Species.get(species).id_number elsif species.is_a?(Pokemon) dexNum = GameData::Species.get(species.species).id_number else dexNum = species end return dexNum end def getPokemon(dexNum) return GameData::Species.get(dexNum) end #shortcut for using in game events because of script characters limit def dexNum(species) return getDexNumberForSpecies(species) end def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3) if customPokeList.length == 0 customPokeList = getCustomSpeciesList() end randPoke = [] if customPokeList.length >= 5000 chosen = false i = 0 #loop pas plus que 3 fois pour pas lag while chosen == false fusedPoke = customPokeList[rand(customPokeList.length)] poke1 = getBasePokemonID(fusedPoke, false) poke2 = getBasePokemonID(fusedPoke, true) if ((poke1 <= maxPoke && poke2 <= maxPoke) || i >= recursionLimit) || maxPoke == -1 randPoke << getBasePokemonID(fusedPoke, false) randPoke << getBasePokemonID(fusedPoke, true) chosen = true end end else if returnRandomPokemonIfNoneFound randPoke << rand(maxPoke) + 1 randPoke << rand(maxPoke) + 1 end end return randPoke end def getBodyID(species) dexNum = getDexNumberForSpecies(species) return (dexNum / NB_POKEMON).round end def getHeadID(species, bodyId) head_dexNum = getDexNumberForSpecies(species) body_dexNum = getDexNumberForSpecies(bodyId) calculated_number = (head_dexNum - (body_dexNum * NB_POKEMON)).round return calculated_number == 0 ? 420 : calculated_number end def getAllNonLegendaryPokemon() list = [] for i in 1..143 list.push(i) end for i in 147..149 list.push(i) end for i in 152..242 list.push(i) end list.push(246) list.push(247) list.push(248) for i in 252..314 list.push(i) end for i in 316..339 list.push(i) end for i in 352..377 list.push(i) end for i in 382..420 list.push(i) end return list end def getPokemonEggGroups(species) return GameData::Species.get(species).egg_groups end def generateEggGroupTeam(eggGroup) teamComplete = false generatedTeam = [] while !teamComplete species = rand(PBSpecies.maxValue) if getPokemonEggGroups(species).include?(eggGroup) generatedTeam << species end teamComplete = generatedTeam.length == 3 end return generatedTeam end def pbGetSelfSwitch(eventId, switch) return $game_self_switches[[@map_id, eventId, switch]] end def obtainBadgeMessage(badgeName) Kernel.pbMessage(_INTL("\\me[Badge get]{1} obtained the {2}!", $Trainer.name, badgeName)) end def getAllNonLegendaryPokemon() list = [] for i in 1..143 list.push(i) end for i in 147..149 list.push(i) end for i in 152..242 list.push(i) end list.push(246) list.push(247) list.push(248) for i in 252..314 list.push(i) end for i in 316..339 list.push(i) end for i in 352..377 list.push(i) end for i in 382..420 list.push(i) end return list end def generateSimpleTrainerParty(teamSpecies, level) team = [] for species in teamSpecies poke = Pokemon.new(species, level) team << poke end return team end def isSinnohPokemon(species) list = [254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 288, 294, 295, 296, 297, 298, 299, 305, 306, 307, 308, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 326, 332, 343, 344, 345, 346, 347, 352, 353, 354, 358, 383, 384, 388, 389, 400, 402, 403] return list.include?(species) end def isHoennPokemon(species) list = [252, 253, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 289, 290, 291, 292, 293, 300, 301, 302, 303, 304, 309, 310, 311, 312, 313, 314, 333, 334, 335, 336, 340, 341, 342, 355, 356, 357, 378, 379, 380, 381, 382, 385, 386, 387, 390, 391, 392, 393, 394, 395, 396, 401, 404, 405] return list.include?(species) end def pbBitmap(path) if !pbResolveBitmap(path).nil? bmp = RPG::Cache.load_bitmap_path(path) bmp.storedPath = path else p "Image located at '#{path}' was not found!" if $DEBUG bmp = Bitmap.new(1, 1) end return bmp end def Kernel.setRocketPassword(variableNum) abilityIndex = rand(233) speciesIndex = rand(PBSpecies.maxValue - 1) word1 = PBSpecies.getName(speciesIndex) word2 = GameData::Ability.get(abilityIndex).name password = _INTL("{1}'s {2}", word1, word2) pbSet(variableNum, password) end def getGenericPokemonCryText(pokemonSpecies) case pokemonSpecies when 25 return "Pika!" when 16, 17, 18, 21, 22, 144, 145, 146, 227, 417, 418, 372 #birds return "Squawk!" when 163, 164 return "Hoot!" #owl else return "Guaugh!" end end def obtainPokemonSpritePath(id, includeCustoms = true) head = getBasePokemonID(param.to_i, false) body = getBasePokemonID(param.to_i, true) return obtainPokemonSpritePath(body, head, includeCustoms) end def obtainPokemonSpritePath(bodyId, headId, include_customs = true) hasCustom = false picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId) if include_customs pathCustom = _INTL("Graphics/CustomBattlers/{1}.{2}.png", headId, bodyId) if (pbResolveBitmap(pathCustom)) picturePath = pathCustom hasCustom = true end end return picturePath end def getArceusPlateType(heldItem) return :NORMAL if heldItem == nil case heldItem when :FISTPLATE return :FIGHTING when :SKYPLATE return :FLYING when :TOXICPLATE return :POISON when :EARTHPLATE return :GROUND when :STONEPLATE return :ROCK when :INSECTPLATE return :BUG when :SPOOKYPLATE return :GHOST when :IRONPLATE return :STEEL when :FLAMEPLATE return :FIRE when :SPLASHPLATE return :WATER when :MEADOWPLATE return :GRASS when :ZAPPLATE return :ELECTRIC when :MINDPLATE return :PSYCHIC when :ICICLEPLATE return :ICE when :DRACOPLATE return :DRAGON when :DREADPLATE return :DARK when :PIXIEPLATE return :FAIRY else return :NORMAL end end def reverseFusionSpecies(species) dexId = getDexNumberForSpecies(species) return species if dexId <= NB_POKEMON return species if dexId > (NB_POKEMON * NB_POKEMON) + NB_POKEMON body = getBasePokemonID(dexId, true) head = getBasePokemonID(dexId, false) newspecies = (head) * NB_POKEMON + body return getPokemon(newspecies) end