# See the documentation on the wiki to learn how to edit this file. #------------------------------- [NORMAL] Name = Normal IconPosition = 0 Weaknesses = FIGHTING Immunities = GHOST #------------------------------- [FIGHTING] Name = Fighting IconPosition = 1 Weaknesses = FLYING,PSYCHIC Resistances = BUG,DARK,ROCK #------------------------------- [FLYING] Name = Flying IconPosition = 2 Weaknesses = ELECTRIC,ICE,ROCK Resistances = BUG,FIGHTING,GRASS Immunities = GROUND #------------------------------- [POISON] Name = Poison IconPosition = 3 Weaknesses = GROUND,PSYCHIC Resistances = BUG,FIGHTING,GRASS,POISON #------------------------------- [GROUND] Name = Ground IconPosition = 4 Weaknesses = GRASS,ICE,WATER Resistances = POISON,ROCK Immunities = ELECTRIC #------------------------------- [ROCK] Name = Rock IconPosition = 5 Weaknesses = FIGHTING,GRASS,GROUND,STEEL,WATER Resistances = FIRE,FLYING,NORMAL,POISON #------------------------------- [BUG] Name = Bug IconPosition = 6 Weaknesses = FIRE,FLYING,ROCK Resistances = FIGHTING,GRASS,GROUND #------------------------------- [GHOST] Name = Ghost IconPosition = 7 Weaknesses = DARK,GHOST Resistances = BUG,POISON Immunities = FIGHTING,NORMAL #------------------------------- [STEEL] Name = Steel IconPosition = 8 Weaknesses = FIGHTING,FIRE,GROUND Resistances = BUG,DARK,DRAGON,FLYING,GHOST,GRASS,ICE,NORMAL,PSYCHIC,ROCK,STEEL Immunities = POISON #------------------------------- [QMARKS] Name = ??? IconPosition = 9 IsPseudoType = true #------------------------------- [FIRE] Name = Fire IconPosition = 10 IsSpecialType = true Weaknesses = GROUND,ROCK,WATER Resistances = BUG,FIRE,GRASS,ICE,STEEL #------------------------------- [WATER] Name = Water IconPosition = 11 IsSpecialType = true Weaknesses = ELECTRIC,GRASS Resistances = FIRE,ICE,STEEL,WATER #------------------------------- [GRASS] Name = Grass IconPosition = 12 IsSpecialType = true Weaknesses = BUG,FIRE,FLYING,ICE,POISON Resistances = ELECTRIC,GRASS,GROUND,WATER #------------------------------- [ELECTRIC] Name = Electric IconPosition = 13 IsSpecialType = true Weaknesses = GROUND Resistances = ELECTRIC,FLYING,STEEL #------------------------------- [PSYCHIC] Name = Psychic IconPosition = 14 IsSpecialType = true Weaknesses = BUG,DARK,GHOST Resistances = FIGHTING,PSYCHIC #------------------------------- [ICE] Name = Ice IconPosition = 15 IsSpecialType = true Weaknesses = FIGHTING,FIRE,ROCK,STEEL Resistances = ICE #------------------------------- [DRAGON] Name = Dragon IconPosition = 16 IsSpecialType = true Weaknesses = DRAGON,ICE Resistances = ELECTRIC,FIRE,GRASS,WATER #------------------------------- [DARK] Name = Dark IconPosition = 17 IsSpecialType = true Weaknesses = BUG,FIGHTING Resistances = DARK,GHOST Immunities = PSYCHIC