def getGameModeFromIndex(index) return _INTL("Classic") if index == 0 return _INTL("Random") if index == 1 return _INTL("Remix") if index == 2 return _INTL("Expert") if index == 3 return _INTL("Species") if index == 4 return _INTL("Debug") if index == 5 return "" end def getCurrentGameModeSymbol() gameMode = :CLASSIC if $game_switches[SWITCH_MODERN_MODE] gameMode = :REMIX end if $game_switches[SWITCH_EXPERT_MODE] gameMode = :EXPERT end if $game_switches[SWITCH_SINGLE_POKEMON_MODE] pokemon_number = pbGet(VAR_SINGLE_POKEMON_MODE) if pokemon_number.is_a?(Integer) && pokemon_number > 0 gameMode = :SINGLE_SPECIES else gameMode = :DEBUG end end if $game_switches[SWITCH_RANDOMIZED_AT_LEAST_ONCE] gameMode = :RANDOMIZED end if $game_switches[SWITCH_LEGENDARY_MODE] gameMode = :LEGENDARY end return gameMode end