module GameData class Ribbon attr_reader :id attr_reader :real_name attr_reader :icon_position # Where this ribbon's graphic is within ribbons.png attr_reader :real_description attr_reader :flags DATA = {} DATA_FILENAME = "ribbons.dat" SCHEMA = { "Name" => [:name, "s"], "IconPosition" => [:icon_position, "u"], "Description" => [:description, "q"], "Flags" => [:flags, "*s"] } extend ClassMethodsSymbols include InstanceMethods def initialize(hash) @id = hash[:id] @real_name = hash[:name] || "Unnamed" @icon_position = hash[:icon_position] || 0 @real_description = hash[:description] || "???" @flags = hash[:flags] || [] end # @return [String] the translated name of this ribbon def name return pbGetMessageFromHash(MessageTypes::RibbonNames, @real_name) end # @return [String] the translated description of this ribbon def description return pbGetMessageFromHash(MessageTypes::RibbonDescriptions, @real_description) end def has_flag?(flag) return @flags.any? { |f| f.downcase == flag.downcase } end end end