# frozen_string_literal: true def unlock_easter_egg_hats() if $player.name == "Ash" $player.hat = HAT_ASH $player.unlock_hat(HAT_ASH) end if $player.name == "Frogman" $player.hat = HAT_FROG $player.unlock_hat(HAT_FROG) end end def setupStartingOutfit() $player.hat = nil $player.clothes = STARTING_OUTFIT unlock_easter_egg_hats() gender = pbGet(VAR_TRAINER_GENDER) if gender == GENDER_FEMALE $player.unlock_clothes(DEFAULT_OUTFIT_FEMALE, true) $player.unlock_hat(DEFAULT_OUTFIT_FEMALE, true) $player.hair = "3_" + DEFAULT_OUTFIT_FEMALE if !$player.hair # when migrating old savefiles elsif gender == GENDER_MALE $player.unlock_clothes(DEFAULT_OUTFIT_MALE, true) $player.unlock_hat(DEFAULT_OUTFIT_MALE, true) echoln $player.hair $player.hair = ("3_" + DEFAULT_OUTFIT_MALE) if !$player.hair # when migrating old savefiles echoln $player.hair end $player.unlock_hair(DEFAULT_OUTFIT_MALE, true) $player.unlock_hair(DEFAULT_OUTFIT_FEMALE, true) $player.unlock_clothes(STARTING_OUTFIT, true) end def give_date_specific_hats() current_date = Time.new # Christmas if (current_date.day == 24 || current_date.day == 25) && current_date.month == 12 if !$player.unlocked_hats.include?(HAT_SANTA) pbCallBub(2, @event_id, true) pbMessage("Hi! We're giving out a special hat today for the holidays season. Enjoy!") obtainHat(HAT_SANTA) end end # April's fool if (current_date.day == 1 && current_date.month == 4) if !$player.unlocked_hats.include?(HAT_CLOWN) pbCallBub(2, @event_id, true) pbMessage("Hi! We're giving out this fun accessory for this special day. Enjoy!") obtainHat(HAT_CLOWN) end end end