module GameData class ShadowPokemon attr_reader :id attr_reader :moves attr_reader :gauge_size attr_reader :flags attr_reader :pbs_file_suffix DATA = {} DATA_FILENAME = "shadow_pokemon.dat" PBS_BASE_FILENAME = "shadow_pokemon" OPTIONAL = true SCHEMA = { "SectionName" => [:id, "e", :Species], "GaugeSize" => [:gauge_size, "v"], "Moves" => [:moves, "*e", :Move], "Flags" => [:flags, "*s"] } HEART_GAUGE_SIZE = 4000 # Default gauge size extend ClassMethodsSymbols include InstanceMethods singleton_class.alias_method(:__orig__load, :load) unless singleton_class.method_defined?(:__orig__load) def self.load __orig__load if safeExists?("Data/#{self::DATA_FILENAME}") end def initialize(hash) @id = hash[:id] @gauge_size = hash[:gauge_size] || HEART_GAUGE_SIZE @moves = hash[:moves] || [] @flags = hash[:flags] || [] @pbs_file_suffix = hash[:pbs_file_suffix] || "" end def has_flag?(flag) return @flags.any? { |f| f.downcase == flag.downcase } end end end