module GameData class ShadowPokemon attr_reader :id attr_reader :moves attr_reader :gauge_size attr_reader :flags DATA = {} DATA_FILENAME = "shadow_pokemon.dat" SCHEMA = { "GaugeSize" => [:gauge_size, "v"], "Moves" => [:moves, "*s"], # Not enumerated when compiled "Flags" => [:flags, "*s"] } HEART_GAUGE_SIZE = 4000 # Default gauge size extend ClassMethodsSymbols include InstanceMethods def initialize(hash) @id = hash[:id] @moves = hash[:moves] || [] @gauge_size = hash[:gauge_size] || HEART_GAUGE_SIZE @flags = hash[:flags] || [] end def has_flag?(flag) return @flags.any? { |f| f.downcase == flag.downcase } end end end