begin module PBEffects #=========================================================================== # These effects apply to a battler #=========================================================================== AquaRing = 0 Attract = 1 BanefulBunker = 2 BeakBlast = 3 Bide = 4 BideDamage = 5 BideTarget = 6 BurnUp = 7 Charge = 8 ChoiceBand = 9 Confusion = 10 Counter = 11 CounterTarget = 12 Curse = 13 Dancer = 14 DefenseCurl = 15 DestinyBond = 16 DestinyBondPrevious = 17 DestinyBondTarget = 18 Disable = 19 DisableMove = 20 Electrify = 21 Embargo = 22 Encore = 23 EncoreMove = 24 Endure = 25 FirstPledge = 26 FlashFire = 27 Flinch = 28 FocusEnergy = 29 FocusPunch = 30 FollowMe = 31 Foresight = 32 FuryCutter = 33 GastroAcid = 34 GemConsumed = 35 Grudge = 36 HealBlock = 37 HelpingHand = 38 HyperBeam = 39 Illusion = 40 Imprison = 41 Ingrain = 42 Instruct = 43 Instructed = 44 KingsShield = 45 LaserFocus = 46 LeechSeed = 47 LockOn = 48 LockOnPos = 49 MagicBounce = 50 MagicCoat = 51 MagnetRise = 52 MeanLook = 53 MeFirst = 54 Metronome = 55 MicleBerry = 56 Minimize = 57 MiracleEye = 58 MirrorCoat = 59 MirrorCoatTarget = 60 MoveNext = 61 MudSport = 62 Nightmare = 63 Outrage = 64 ParentalBond = 65 PerishSong = 66 PerishSongUser = 67 PickupItem = 68 PickupUse = 69 Pinch = 70 # Battle Palace only Powder = 71 PowerTrick = 72 Prankster = 73 PriorityAbility = 74 PriorityItem = 75 Protect = 76 ProtectRate = 77 Pursuit = 78 Quash = 79 Rage = 80 RagePowder = 81 # Used along with FollowMe Rollout = 82 Roost = 83 ShellTrap = 84 SkyDrop = 85 SlowStart = 86 SmackDown = 87 Snatch = 88 SpikyShield = 89 Spotlight = 90 Stockpile = 91 StockpileDef = 92 StockpileSpDef = 93 Substitute = 94 Taunt = 95 Telekinesis = 96 ThroatChop = 97 Torment = 98 Toxic = 99 Transform = 100 TransformSpecies = 101 Trapping = 102 # Trapping move TrappingMove = 103 TrappingUser = 104 Truant = 105 TwoTurnAttack = 106 Type3 = 107 Unburden = 108 Uproar = 109 WaterSport = 110 WeightChange = 111 Yawn = 112 #=========================================================================== # These effects apply to a battler position #=========================================================================== FutureSightCounter = 0 FutureSightMove = 1 FutureSightUserIndex = 2 FutureSightUserPartyIndex = 3 HealingWish = 4 LunarDance = 5 Wish = 6 WishAmount = 7 WishMaker = 8 #=========================================================================== # These effects apply to a side #=========================================================================== AuroraVeil = 0 CraftyShield = 1 EchoedVoiceCounter = 2 EchoedVoiceUsed = 3 LastRoundFainted = 4 LightScreen = 5 LuckyChant = 6 MatBlock = 7 Mist = 8 QuickGuard = 9 Rainbow = 10 Reflect = 11 Round = 12 Safeguard = 13 SeaOfFire = 14 Spikes = 15 StealthRock = 16 StickyWeb = 17 Swamp = 18 Tailwind = 19 ToxicSpikes = 20 WideGuard = 21 #=========================================================================== # These effects apply to the battle (i.e. both sides) #=========================================================================== AmuletCoin = 0 FairyLock = 1 FusionBolt = 2 FusionFlare = 3 Gravity = 4 HappyHour = 5 IonDeluge = 6 MagicRoom = 7 MudSportField = 8 PayDay = 9 TrickRoom = 10 WaterSportField = 11 WonderRoom = 12 end rescue Exception if $!.is_a?(SystemExit) || "#{$!.class}"=="Reset" raise $! end end