# See the documentation on the wiki to learn how to edit this file. #------------------------------- [001] # Intro Name = Intro #------------------------------- [002] # Lappet Town Name = Lappet Town Outdoor = true ShowArea = true MapPosition = 0,13,12 BattleBack = field #------------------------------- [003] # Player's house Name = \PN's house HealingSpot = 2,8,8 MapPosition = 0,13,12 #------------------------------- [004] # Pokémon Lab Name = Pokémon Lab MapPosition = 0,13,12 #------------------------------- [005] # Route 1 Name = Route 1 Outdoor = true ShowArea = true MapPosition = 0,13,11 BattleBack = field #------------------------------- [006] # Kurt's house Name = Route 1 MapPosition = 0,13,11 #------------------------------- [007] # Cedolan City Name = Cedolan City Outdoor = true ShowArea = true MapPosition = 0,13,10 MapSize = 2,11 #------------------------------- [008] # Daisy's house Name = Lappet Town MapPosition = 0,13,12 #------------------------------- [009] # Cedolan City Poké Center Name = Cedolan City HealingSpot = 8,17,11 MapPosition = 0,14,10 #------------------------------- [010] # Cedolan Gym Name = Cedolan City MapPosition = 0,13,10 BattleBack = indoor3 Environment = Rock Flags = DisableBoxLink #------------------------------- [011] # Pokémon Institute Name = Cedolan City MapPosition = 0,14,10 #------------------------------- [012] # Cedolan City Condo Name = Cedolan City MapPosition = 0,14,10 #------------------------------- [013] # Game Corner Name = Cedolan City MapPosition = 0,14,10 #------------------------------- [014] # Cedolan Dept. 1F Name = Cedolan City MapPosition = 0,13,10 #------------------------------- [015] # Cedolan Dept. 2F Name = Cedolan City MapPosition = 0,13,10 #------------------------------- [016] # Cedolan Dept. 3F Name = Cedolan City MapPosition = 0,13,10 #------------------------------- [017] # Cedolan Dept. 4F Name = Cedolan City MapPosition = 0,13,10 #------------------------------- [018] # Cedolan Dept. 5F Name = Cedolan City MapPosition = 0,13,10 #------------------------------- [019] # Cedolan Dept. Rooftop Name = Cedolan City MapPosition = 0,13,10 #------------------------------- [020] # Cedolan Dept. Elevator Name = Cedolan City MapPosition = 0,13,10 #------------------------------- [021] # Route 2 Name = Route 2 Outdoor = true ShowArea = true Weather = Rain,100 MapPosition = 0,14,8 BattleBack = field MapSize = 1,11 #------------------------------- [023] # Lerucean Town Name = Lerucean Town Outdoor = true ShowArea = true MapPosition = 0,15,8 #------------------------------- [024] # Lerucean Town Poké Center Name = Lerucean Town HealingSpot = 23,11,15 MapPosition = 0,15,8 #------------------------------- [025] # Lerucean Town Mart Name = Lerucean Town MapPosition = 0,15,8 #------------------------------- [026] # Pokémon Fan Club Name = Lerucean Town MapPosition = 0,15,8 #------------------------------- [027] # Pokémon Day Care Name = Lerucean Town MapPosition = 0,15,8 #------------------------------- [028] # Natural Park Name = Natural Park Outdoor = true ShowArea = true MapPosition = 0,16,8 BattleBack = field Flags = MossRock,BugContest #------------------------------- [029] # Natural Park Entrance Name = Natural Park Bicycle = true MapPosition = 0,16,8 Flags = BugContestReception #------------------------------- [030] # Natural Park Pavillion Name = Natural Park MapPosition = 0,16,8 Flags = BugContestReception #------------------------------- [031] # Route 3 Name = Route 3 Outdoor = true ShowArea = true MapPosition = 0,14,6 BattleBack = field MapSize = 2,1101 #------------------------------- [034] # Ice Cave Name = Route 3 Bicycle = true MapPosition = 0,15,6 BattleBack = cave1 Environment = Cave Flags = IceRock #------------------------------- [035] # Ingido Plateau outside Name = Ingido Plateau Outdoor = true ShowArea = true MapPosition = 0,13,6 #------------------------------- [036] # Pokémon League entrance Name = Ingido Plateau HealingSpot = 35,17,7 MapPosition = 0,13,6 #------------------------------- [037] # Pokémon League room 1 Name = Ingido Plateau MapPosition = 0,13,6 BattleBack = elite1 Flags = DisableBoxLink #------------------------------- [038] # Hall of Fame Name = Ingido Plateau MapPosition = 0,13,6 Flags = DisableBoxLink #------------------------------- [039] # Route 4 Name = Route 4 Outdoor = true ShowArea = true MapPosition = 0,11,6 BattleBack = field MapSize = 2,11 #------------------------------- [040] # Route 4 Cycling Road Name = Route 4 Outdoor = true ShowArea = true BicycleAlways = true MapPosition = 0,11,6 #------------------------------- [041] # Route 5 Name = Route 5 Outdoor = true ShowArea = true BicycleAlways = true MapPosition = 0,11,7 MapSize = 1,111 #------------------------------- [044] # Route 6 Name = Route 6 Outdoor = true ShowArea = true MapPosition = 0,11,10 BattleBack = field MapSize = 2,11 #------------------------------- [045] # Route 6 Cycling Road Name = Route 6 Outdoor = true ShowArea = true BicycleAlways = true MapPosition = 0,11,10 #------------------------------- [046] # Route 4 Cycling Road gate Name = Route 4 Bicycle = true MapPosition = 0,12,6 #------------------------------- [047] # Route 7 Name = Route 7 Outdoor = true ShowArea = true Weather = Rain,0 MapPosition = 0,15,10 BattleBack = rocky MapSize = 2,11 Environment = Rock #------------------------------- [049] # Rock Cave 1F Name = Route 7 Bicycle = true MapPosition = 0,16,10 BattleBack = cave1 Environment = Cave Flags = Magnetic,DistortionWorld #------------------------------- [050] # Rock Cave B1F Name = Route 7 Bicycle = true MapPosition = 0,16,10 DarkMap = true BattleBack = cave3 Environment = Cave Flags = Magnetic,DistortionWorld #------------------------------- [051] # Dungeon Name = Route 7 Bicycle = true MapPosition = 0,16,10 Dungeon = true BattleBack = cave2 Environment = Cave Flags = Magnetic,DistortionWorld,ScaleWildEncounterLevels #------------------------------- [052] # Battle Frontier Name = Battle Frontier Outdoor = true ShowArea = true MapPosition = 0,17,10 #------------------------------- [053] # Battle Frontier Poké Center Name = Battle Frontier HealingSpot = 52,17,14 MapPosition = 0,17,10 #------------------------------- [054] # Battle Frontier Mart Name = Battle Frontier MapPosition = 0,17,10 #------------------------------- [055] # Battle Tower Name = Battle Frontier HealingSpot = 52,30,10 MapPosition = 0,17,10 #------------------------------- [056] # Battle Tower arena Name = Battle Frontier MapPosition = 0,17,10 BattleBack = indoor1 Flags = DisableBoxLink #------------------------------- [057] # Stadium Cup lobby Name = Battle Frontier MapPosition = 0,17,10 #------------------------------- [058] # Battle Palace Name = Battle Frontier MapPosition = 0,17,10 #------------------------------- [059] # Battle Palace arena Name = Battle Frontier MapPosition = 0,17,10 BattleBack = indoor1 Flags = DisableBoxLink #------------------------------- [060] # Battle Arena Name = Battle Frontier MapPosition = 0,17,10 #------------------------------- [061] # Battle Arena arena Name = Battle Frontier MapPosition = 0,17,10 BattleBack = indoor1 Flags = DisableBoxLink #------------------------------- [062] # Battle Factory Name = Battle Frontier MapPosition = 0,17,10 #------------------------------- [063] # Battle Factory intro corridor Name = Battle Frontier MapPosition = 0,17,10 Flags = DisableBoxLink #------------------------------- [064] # Battle Factory arena Name = Battle Frontier MapPosition = 0,17,10 BattleBack = indoor1 Flags = DisableBoxLink #------------------------------- [065] # Battle Factory corridor Name = Battle Frontier MapPosition = 0,17,10 Flags = DisableBoxLink #------------------------------- [066] # Safari Zone outside Name = Safari Zone Outdoor = true ShowArea = true MapPosition = 0,12,12 BattleBack = field #------------------------------- [067] # Safari Zone gate Name = Safari Zone MapPosition = 0,12,12 #------------------------------- [068] # Safari Zone Name = Safari Zone Outdoor = true ShowArea = true MapPosition = 0,12,12 SafariMap = true BattleBack = forest Environment = Forest #------------------------------- [069] # Route 8 Name = Route 8 Outdoor = true ShowArea = true MapPosition = 0,13,13 DiveMap = 70 BattleBack = field #------------------------------- [070] # Route 8 underwater Name = Route 8 MapPosition = 0,13,13 BattleBack = underwater Environment = Underwater #------------------------------- [071] # Route 8 harbor Name = Route 8 MapPosition = 0,13,13 #------------------------------- [072] # Berth Island Name = Berth Island Outdoor = true ShowArea = true Weather = Storm,50 MapPosition = 0,18,17 BattleBack = field Flags = DistortionWorld #------------------------------- [073] # Faraday Island Name = Faraday Island Outdoor = true ShowArea = true MapPosition = 0,22,16 BattleBack = field Flags = DistortionWorld #------------------------------- [074] # Route 6 Cycling Road gate Name = Route 6 Bicycle = true MapPosition = 0,12,10 #------------------------------- [075] # Tiall Region Name = Tiall Region Outdoor = true MapPosition = 1,13,16 BattleBack = city