# See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,COMETPUNCH] Name = Example anim SetX = 0,0 SetY = 0,0 SetX = 0,0 SetY = 0,0 Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 SetZ = 2,28 SetX = 3,-16 SetY = 3,-66 SetFrame = 4,1 SetFrame = 5,0 SetX = 5,48 SetY = 5,14 SetVisible = 6,false Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 SetZ = 0,27 SetFrame = 1,1 SetFrame = 2,2 SetFrame = 3,1 SetX = 3,48 SetY = 3,-18 SetFrame = 4,2 SetX = 5,-16 SetY = 5,-66 SetFrame = 6,1 SetX = 6,48 SetY = 6,14 SetFrame = 7,2 Play = 0,Blow1,80 Play = 2,Blow1,80 Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,1] Name = Example anim SetX = 0,0 SetY = 0,0 SetX = 0,0 SetY = 0,0 Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 SetZ = 0,27 SetFrame = 1,1 SetFrame = 2,2 SetFrame = 3,1 SetX = 3,48 SetY = 3,-18 SetFrame = 4,2 SetX = 5,-16 SetY = 5,-66 SetFrame = 6,1 SetX = 6,48 SetY = 6,14 SetFrame = 7,2 Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 SetZ = 2,28 SetX = 3,-16 SetY = 3,-66 SetFrame = 4,1 SetFrame = 5,0 SetX = 5,48 SetY = 5,14 SetVisible = 6,false Play = 0,Blow1,80 Play = 2,Blow1,80 Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,2] Name = Example anim SetX = 0,0 SetY = 0,0 SetX = 0,0 SetY = 0,0 Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 SetZ = 2,28 SetX = 3,-16 SetY = 3,-66 SetFrame = 4,1 SetFrame = 5,0 SetX = 5,48 SetY = 5,14 SetVisible = 6,false Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 SetZ = 0,27 SetFrame = 1,1 SetFrame = 2,2 SetFrame = 3,1 SetX = 3,48 SetY = 3,-18 SetFrame = 4,2 SetX = 5,-16 SetY = 5,-66 SetFrame = 6,1 SetX = 6,48 SetY = 6,14 SetFrame = 7,2 Play = 0,Blow1,80 Play = 2,Blow1,80 Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,3] Name = Example anim SetX = 0,0 SetY = 0,0 SetX = 0,0 SetY = 0,0 Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 SetZ = 0,27 SetFrame = 1,1 SetFrame = 2,2 SetFrame = 3,1 SetX = 3,48 SetY = 3,-18 SetFrame = 4,2 SetX = 5,-16 SetY = 5,-66 SetFrame = 6,1 SetX = 6,48 SetY = 6,14 SetFrame = 7,2 Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 SetZ = 2,28 SetX = 3,-16 SetY = 3,-66 SetFrame = 4,1 SetFrame = 5,0 SetX = 5,48 SetY = 5,14 SetVisible = 6,false Play = 0,Blow1,80 Play = 2,Blow1,80 Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,4] Name = Example anim SetX = 0,0 SetY = 0,0 SetX = 0,0 SetY = 0,0 Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 SetZ = 2,28 SetX = 3,-16 SetY = 3,-66 SetFrame = 4,1 SetFrame = 5,0 SetX = 5,48 SetY = 5,14 SetVisible = 6,false Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 SetZ = 0,27 SetFrame = 1,1 SetFrame = 2,2 SetFrame = 3,1 SetX = 3,48 SetY = 3,-18 SetFrame = 4,2 SetX = 5,-16 SetY = 5,-66 SetFrame = 6,1 SetX = 6,48 SetY = 6,14 SetFrame = 7,2 Play = 0,Blow1,80 Play = 2,Blow1,80 Play = 5,Blow1,80