class PokeBattle_Battle #============================================================================= # Gaining Experience #============================================================================= def pbGainExp # Play wild victory music if it's the end of the battle (has to be here) @scene.pbWildBattleSuccess if wildBattle? && pbAllFainted?(1) && !pbAllFainted?(0) return if !@internalBattle || !@expGain # Go through each battler in turn to find the Pokémon that participated in # battle against it, and award those Pokémon Exp/EVs expAll = (GameData::Item.exists?(:EXPALL) && $PokemonBag.pbHasItem?(:EXPALL)) p1 = pbParty(0) @battlers.each do |b| next unless b && b.opposes? # Can only gain Exp from fainted foes next if b.participants.length==0 next unless b.fainted? || b.captured # Count the number of participants numPartic = 0 b.participants.each do |partic| next unless p1[partic] && p1[partic].able? && pbIsOwner?(0,partic) numPartic += 1 end # Find which Pokémon have an Exp Share expShare = [] if !expAll eachInTeam(0,0) do |pkmn,i| next if !pkmn.able? next if !pkmn.hasItem?(:EXPSHARE) && GameData::Item.try_get(@initialItems[0][i]) != :EXPSHARE expShare.push(i) end end # Calculate EV and Exp gains for the participants if numPartic>0 || expShare.length>0 || expAll # Gain EVs and Exp for participants eachInTeam(0,0) do |pkmn,i| next if !pkmn.able? next unless b.participants.include?(i) || expShare.include?(i) pbGainEVsOne(i,b) pbGainExpOne(i,b,numPartic,expShare,expAll) end # Gain EVs and Exp for all other Pokémon because of Exp All if expAll showMessage = true eachInTeam(0,0) do |pkmn,i| next if !pkmn.able? next if b.participants.include?(i) || expShare.include?(i) pbDisplayPaused(_INTL("Your party Pokémon in waiting also got Exp. Points!")) if showMessage showMessage = false pbGainEVsOne(i,b) pbGainExpOne(i,b,numPartic,expShare,expAll,false) end end end # Clear the participants array b.participants = [] end end def pbGainEVsOne(idxParty,defeatedBattler) pkmn = pbParty(0)[idxParty] # The Pokémon gaining EVs from defeatedBattler evYield = defeatedBattler.pokemon.evYield # Num of effort points pkmn already has evTotal = 0 GameData::Stat.each_main { |s| evTotal += pkmn.ev[s.id] } # Modify EV yield based on pkmn's held item if !BattleHandlers.triggerEVGainModifierItem(pkmn.item,pkmn,evYield) BattleHandlers.triggerEVGainModifierItem(@initialItems[0][idxParty],pkmn,evYield) end # Double EV gain because of Pokérus if pkmn.pokerusStage>=1 # Infected or cured evYield.each_key { |stat| evYield[stat] *= 2 } end # Gain EVs for each stat in turn if pkmn.shadowPokemon? && pkmn.saved_ev pkmn.saved_ev.each_value { |e| evTotal += e } GameData::Stat.each_main do |s| evGain = evYield[s.id].clamp(0, Pokemon::EV_STAT_LIMIT - pkmn.ev[s.id] - pkmn.saved_ev[s.id]) evGain = evGain.clamp(0, Pokemon::EV_LIMIT - evTotal) pkmn.saved_ev[s.id] += evGain evTotal += evGain end else GameData::Stat.each_main do |s| evGain = evYield[s.id].clamp(0, Pokemon::EV_STAT_LIMIT - pkmn.ev[s.id]) evGain = evGain.clamp(0, Pokemon::EV_LIMIT - evTotal) pkmn.ev[s.id] += evGain evTotal += evGain end end end def pbGainExpOne(idxParty,defeatedBattler,numPartic,expShare,expAll,showMessages=true) pkmn = pbParty(0)[idxParty] # The Pokémon gaining EVs from defeatedBattler growth_rate = pkmn.growth_rate # Don't bother calculating if gainer is already at max Exp if pkmn.exp>=growth_rate.maximum_exp pkmn.calc_stats # To ensure new EVs still have an effect return end isPartic = defeatedBattler.participants.include?(idxParty) hasExpShare = expShare.include?(idxParty) level = defeatedBattler.level # Main Exp calculation exp = 0 a = level*defeatedBattler.pokemon.base_exp if expShare.length>0 && (isPartic || hasExpShare) if numPartic==0 # No participants, all Exp goes to Exp Share holders exp = a / (Settings::SPLIT_EXP_BETWEEN_GAINERS ? expShare.length : 1) elsif Settings::SPLIT_EXP_BETWEEN_GAINERS # Gain from participating and/or Exp Share exp = a/(2*numPartic) if isPartic exp += a/(2*expShare.length) if hasExpShare else # Gain from participating and/or Exp Share (Exp not split) exp = (isPartic) ? a : a/2 end elsif isPartic # Participated in battle, no Exp Shares held by anyone exp = a / (Settings::SPLIT_EXP_BETWEEN_GAINERS ? numPartic : 1) elsif expAll # Didn't participate in battle, gaining Exp due to Exp All # NOTE: Exp All works like the Exp Share from Gen 6+, not like the Exp All # from Gen 1, i.e. Exp isn't split between all Pokémon gaining it. exp = a/2 end return if exp<=0 # Pokémon gain more Exp from trainer battles exp = (exp*1.5).floor if trainerBattle? # Scale the gained Exp based on the gainer's level (or not) if Settings::SCALED_EXP_FORMULA exp /= 5 levelAdjust = (2*level+10.0)/(pkmn.level+level+10.0) levelAdjust = levelAdjust**5 levelAdjust = Math.sqrt(levelAdjust) exp *= levelAdjust exp = exp.floor exp += 1 if isPartic || hasExpShare else exp /= 7 end # Foreign Pokémon gain more Exp isOutsider = (pkmn.owner.id != pbPlayer.id || (pkmn.owner.language != 0 && pkmn.owner.language != pbPlayer.language)) if isOutsider if pkmn.owner.language != 0 && pkmn.owner.language != pbPlayer.language exp = (exp*1.7).floor else exp = (exp*1.5).floor end end # Modify Exp gain based on pkmn's held item i = BattleHandlers.triggerExpGainModifierItem(pkmn.item,pkmn,exp) if i<0 i = BattleHandlers.triggerExpGainModifierItem(@initialItems[0][idxParty],pkmn,exp) end exp = i if i>=0 # Make sure Exp doesn't exceed the maximum expFinal = growth_rate.add_exp(pkmn.exp, exp) expGained = expFinal-pkmn.exp return if expGained<=0 # "Exp gained" message if showMessages if isOutsider pbDisplayPaused(_INTL("{1} got a boosted {2} Exp. Points!",pkmn.name,expGained)) elsepbGenerateEgg pbDisplayPaused(_INTL("{1} got {2} Exp. Points!",pkmn.name,expGained)) end end curLevel = pkmn.level newLevel = growth_rate.level_from_exp(expFinal) if newLevelnewLevel # Gained all the Exp now, end the animation pkmn.calc_stats battler.pbUpdate(false) if battler @scene.pbRefreshOne(battler.index) if battler break end # Levelled up pbCommonAnimation("LevelUp",battler) if battler oldTotalHP = pkmn.totalhp oldAttack = pkmn.attack oldDefense = pkmn.defense oldSpAtk = pkmn.spatk oldSpDef = pkmn.spdef oldSpeed = pkmn.speed if battler && battler.pokemon battler.pokemon.changeHappiness("levelup") end pkmn.calc_stats battler.pbUpdate(false) if battler @scene.pbRefreshOne(battler.index) if battler pbDisplayPaused(_INTL("{1} grew to Lv. {2}!",pkmn.name,curLevel)) @scene.pbLevelUp(pkmn,battler,oldTotalHP,oldAttack,oldDefense, oldSpAtk,oldSpDef,oldSpeed) # Learn all moves learned at this level moveList = pkmn.getMoveList moveList.each { |m| pbLearnMove(idxParty,m[1]) if m[0]==curLevel } end end #============================================================================= # Learning a move #============================================================================= def pbLearnMove(idxParty,newMove) pkmn = pbParty(0)[idxParty] return if !pkmn pkmnName = pkmn.name battler = pbFindBattler(idxParty) moveName = GameData::Move.get(newMove).name # Pokémon already knows the move return if pkmn.moves.any? { |m| m && m.id == newMove } # Pokémon has space for the new move; just learn it if pkmn.moves.length < Pokemon::MAX_MOVES pkmn.moves.push(Pokemon::Move.new(newMove)) pbDisplay(_INTL("{1} learned {2}!",pkmnName,moveName)) { pbSEPlay("Pkmn move learnt") } if battler battler.moves.push(PokeBattle_Move.from_pokemon_move(self, pkmn.moves.last)) battler.pbCheckFormOnMovesetChange end return end # Pokémon already knows the maximum number of moves; try to forget one to learn the new move loop do pbDisplayPaused(_INTL("{1} wants to learn {2}, but it already knows {3} moves.", pkmnName, moveName, pkmn.moves.length.to_word)) if pbDisplayConfirm(_INTL("Forget a move to learn {1}?",moveName)) pbDisplayPaused(_INTL("Which move should be forgotten?")) forgetMove = @scene.pbForgetMove(pkmn,newMove) if forgetMove>=0 oldMoveName = pkmn.moves[forgetMove].name pkmn.moves[forgetMove] = Pokemon::Move.new(newMove) # Replaces current/total PP battler.moves[forgetMove] = PokeBattle_Move.from_pokemon_move(self, pkmn.moves[forgetMove]) if battler pbDisplayPaused(_INTL("1, 2, and... ... ... Ta-da!")) pbDisplayPaused(_INTL("{1} forgot how to use {2}. And...",pkmnName,oldMoveName)) pbDisplay(_INTL("{1} learned {2}!",pkmnName,moveName)) { pbSEPlay("Pkmn move learnt") } battler.pbCheckFormOnMovesetChange if battler break elsif pbDisplayConfirm(_INTL("Give up on learning {1}?",moveName)) pbDisplay(_INTL("{1} did not learn {2}.",pkmnName,moveName)) break end elsif pbDisplayConfirm(_INTL("Give up on learning {1}?",moveName)) pbDisplay(_INTL("{1} did not learn {2}.",pkmnName,moveName)) break end end end end