def addWaterCausticsEffect(fog_name = "caustic1", opacity = 16) $game_map.fog_name = fog_name $game_map.fog_hue = 0 $game_map.fog_opacity = opacity #$game_map.fog_blend_type = @parameters[4] $game_map.fog_zoom = 200 $game_map.fog_sx = 2 $game_map.fog_sy = 2 $game_map.setFog2(fog_name, -3, 0, opacity,) end def stopWaterCausticsEffect() $game_map.fog_opacity = 0 $game_map.eraseFog2() end