Files
infinitefusion-e18/Data/Scripts/016_UI/012_UI_TrainerCard.rb
2024-12-21 09:43:11 -05:00

162 lines
5.3 KiB
Ruby

#===============================================================================
#
#===============================================================================
class PokemonTrainerCard_Scene
def pbUpdate
pbUpdateSpriteHash(@sprites)
end
def pbStartScene
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@sprites = {}
setCardBackground()
is_postgame = $game_switches[SWITCH_BEAT_THE_LEAGUE]
overlay_version = is_postgame ? "overlay_postgame" : "overlay"
addBackgroundPlane(@sprites, "highlights", "Trainer Card/#{overlay_version}", @viewport)
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
pbSetSystemFont(@sprites["overlay"].bitmap)
@sprites["trainer"] = IconSprite.new(336, 112, @viewport)
@sprites["trainer"].setBitmapDirectly(generate_front_trainer_sprite_bitmap())
@sprites["trainer"].x -= (@sprites["trainer"].bitmap.width - 128) / 2
@sprites["trainer"].y -= (@sprites["trainer"].bitmap.height - 128)
@sprites["trainer"].z = 2
pbDrawTrainerCardFront
pbFadeInAndShow(@sprites) { pbUpdate }
end
def setCardBackground()
background_img = $Trainer.card_background ? $Trainer.card_background : "BLUE"
background_img_path = "Graphics/Pictures/Trainer Card/backgrounds/#{background_img}"
cardexists = pbResolveBitmap(sprintf(background_img_path))
@sprites["card"] = IconSprite.new(0, 0, @viewport)
if cardexists
@sprites["card"].setBitmap(background_img_path) if cardexists
else
@sprites["card"].setBitmap("Graphics/Pictures/Trainer Card/card")
end
@sprites["card"].z=-100
end
def promptSwapBackground()
$Trainer.unlocked_card_backgrounds = [] if !$Trainer.unlocked_card_backgrounds
if $Trainer.unlocked_card_backgrounds.length >= 1
if pbConfirmMessage("Swap your current Trainer Card background")
chosen = pbListScreen("Trainer card", TrainerCardBackgroundLister.new($Trainer.unlocked_card_backgrounds))
echoln chosen
if chosen
$Trainer.card_background = chosen
pbSEPlay("GUI trainer card open")
setCardBackground()
end
end
else
pbMessage("You can purchase new Trainer Card backgrounds at PokéMarts!")
end
end
def pbDrawTrainerCardFront
overlay = @sprites["overlay"].bitmap
overlay.clear
baseColor = Color.new(72, 72, 72)
shadowColor = Color.new(160, 160, 160)
totalsec = Graphics.frame_count / Graphics.frame_rate
hour = totalsec / 60 / 60
min = totalsec / 60 % 60
time = (hour > 0) ? _INTL("{1}h {2}m", hour, min) : _INTL("{1}m", min)
$PokemonGlobal.startTime = pbGetTimeNow if !$PokemonGlobal.startTime
starttime = _INTL("{1} {2}, {3}",
pbGetAbbrevMonthName($PokemonGlobal.startTime.mon),
$PokemonGlobal.startTime.day,
$PokemonGlobal.startTime.year)
textPositions = [
[_INTL("Name"), 34, 58, 0, baseColor, shadowColor],
[$Trainer.name, 302, 58, 1, baseColor, shadowColor],
[_INTL("ID No."), 332, 58, 0, baseColor, shadowColor],
[sprintf("%05d", $Trainer.public_ID), 468, 58, 1, baseColor, shadowColor],
[_INTL("Money"), 34, 106, 0, baseColor, shadowColor],
[_INTL("${1}", $Trainer.money.to_s_formatted), 302, 106, 1, baseColor, shadowColor],
[_INTL("Pokédex"), 34, 154, 0, baseColor, shadowColor],
[sprintf("%d/%d", $Trainer.pokedex.owned_count, $Trainer.pokedex.seen_count), 302, 154, 1, baseColor, shadowColor],
[_INTL("Time"), 34, 202, 0, baseColor, shadowColor],
[time, 302, 202, 1, baseColor, shadowColor],
[_INTL("Started"), 34, 250, 0, baseColor, shadowColor],
[starttime, 302, 250, 1, baseColor, shadowColor]
]
pbDrawTextPositions(overlay, textPositions)
x = 72
imagePositions = []
postgame = $game_switches[SWITCH_BEAT_THE_LEAGUE]
numberOfBadgesDisplayed = postgame ? 16 : 8
for i in 0...numberOfBadgesDisplayed
badgeRow = i < 8 ? 0 : 1
if $Trainer.badges[i]
if i == 8
x = 72
end
badge_graphic_x = badgeRow == 0 ? i * 32 : (i - 8) * 32
badge_graphic_y = badgeRow * 32
y = getBadgeDisplayHeight(postgame, i)
imagePositions.push(["Graphics/Pictures/Trainer Card/icon_badges", x, y, badge_graphic_x, badge_graphic_y, 32, 32])
end
x += 48
end
pbDrawImagePositions(overlay, imagePositions)
end
def getBadgeDisplayHeight(postgame, i)
if postgame
if i < 8
y = 310
else
y = 344
end
else
y = 312
end
return y
end
def pbTrainerCard
pbSEPlay("GUI trainer card open")
loop do
Graphics.update
Input.update
pbUpdate
if Input.trigger?(Input::USE)
promptSwapBackground()
end
if Input.trigger?(Input::BACK)
pbPlayCloseMenuSE
break
end
end
end
def pbEndScene
pbFadeOutAndHide(@sprites) { pbUpdate }
pbDisposeSpriteHash(@sprites)
@viewport.dispose
end
end
#===============================================================================
#
#===============================================================================
class PokemonTrainerCardScreen
def initialize(scene)
@scene = scene
end
def pbStartScreen
@scene.pbStartScene
@scene.pbTrainerCard
@scene.pbEndScene
end
end