Files
infinitefusion-e18/Data/Scripts/001_Technical/005_PluginManager.rb

665 lines
29 KiB
Ruby

#==============================================================================#
# Plugin Manager #
# by Marin #
# Support for external plugin scripts by Luka S.J. #
# Tweaked by Maruno #
#------------------------------------------------------------------------------#
# Provides a simple interface that allows plugins to require dependencies #
# at specific versions, and to specify incompatibilities between plugins. #
# #
# Supports external scripts that are in .rb files in folders within the #
# Plugins folder. #
#------------------------------------------------------------------------------#
# Usage: #
# #
# Each plugin should have its own folder in the "Plugins" folder found in the #
# main directory. The "Plugins" folder is similar in concept to the "PBS" #
# folder, in that its contents are compiled and recorded as existing. The #
# plugin's script file(s) are placed in its folder - they must be .rb files. #
# #
# A plugin's folder must also contain a "meta.txt" file. This file is what #
# makes Essentials recognise that the plugin exists, and contains important #
# information about the plugin; if this file does not exist, the folder's #
# contents are ignored. Each line in this file is a property. #
# #
# Required lines: #
# #
# Name = Simple Extension The plugin's name #
# Version = 1.0 The plugin's version #
# Essentials = 19.1,20 Compatible version(s) of Essentials #
# Link = https://reliccastle.com/link-to-the-plugin/ #
# Credits = Luka S.J.,Maruno,Marin One or more names #
# #
# A plugin's version should be in the format X or X.Y or X.Y.Z, where X/Y/Z #
# are numbers. You can also use Xa, Xb, Xc, Ya, etc. What matters is that you #
# use version numbers consistently for your plugin. A later version will be #
# alphanumerically higher than an older version. #
# #
# Plugins can interact with each other in several ways, such as requiring #
# another one to exist or by clashing with each other. These interactions are #
# known as dependencies and conflicts. The lines below are all optional, and #
# go in "meta.txt" to define how your plugin works (or doesn't work) with #
# others. You can have multiples of each of these lines. #
# #
# Requires = Basic Plugin Must have this plugin (any version) #
# Requires = Useful Utils,1.1 Must have this plugin/min. version #
# Exact = Scene Tweaks,2 Must have this plugin/version #
# Optional = Extended Windows,1.2 If this plugin exists, load it first #
# Conflicts = Complex Extension Incompatible plugin #
# #
# A plugin that depends on another one ("Requires"/"Exact"/"Optional") will #
# make that other plugin be loaded first. The "Optional" line is for a plugin #
# which isn't necessary, but if it does exist in the same project, it must be #
# at the given version or higher. #
# #
# When plugins are compiled, their scripts are stored in the file #
# "PluginScripts.rxdata" in the "Data" folder. Dependencies defined above will #
# ensure that they are loaded in a suitable order. Scripts within a plugin are #
# loaded alphanumerically, going through subfolders depth-first. #
# #
# The "Plugins" folder should be deleted when the game is released. Scripts in #
# there are compiled, but any other files used by a plugin (graphics/audio) #
# should go into other folders and not the plugin's folder. #
# #
#------------------------------------------------------------------------------#
# The code behind plugins: #
# #
# When a plugin's "meta.txt" file is read, its contents are registered in the #
# PluginManager. A simple example of registering a plugin is as follows: #
# #
# PluginManager.register({ #
# :name => "Basic Plugin", #
# :version => "1.0", #
# :essentials => "20", #
# :link => "https://reliccastle.com/link-to-the-plugin/", #
# :credits => ["Marin"] #
# }) #
# #
# The :link value is optional, but recommended. This will be shown in the #
# message if the PluginManager detects that this plugin needs to be updated. #
# #
# Here is the same example but also with dependencies and conflicts: #
# #
# PluginManager.register({ #
# :name => "Basic Plugin", #
# :version => "1.0", #
# :essentials => "20", #
# :link => "https://reliccastle.com/link-to-the-plugin/", #
# :credits => ["Marin"], #
# :dependencies => ["Basic Plugin", #
# ["Useful Utils", "1.1"], #
# [:exact, "Scene Tweaks", "2"], #
# [:optional, "Extended Windows", "1.2"], #
# ], #
# :incompatibilities => ["Simple Extension"] #
# }) #
# #
# The example dependencies/conflict are the same as the examples shown above #
# for lines in "meta.txt". :optional_exact is a combination of :exact and #
# :optional, and there is no way to make use of its combined functionality via #
# "meta.txt". #
# #
#------------------------------------------------------------------------------#
# Please give credit when using this. #
#==============================================================================#
module PluginManager
# Holds all registered plugin data.
@@Plugins = {}
# Registers a plugin and tests its dependencies and incompatibilities.
def self.register(options)
name = nil
version = nil
essentials = nil
link = nil
dependencies = nil
incompats = nil
credits = []
order = [:name, :version, :essentials, :link, :dependencies, :incompatibilities, :credits]
# Ensure it first reads the plugin's name, which is used in error reporting,
# by sorting the keys
keys = options.keys.sort do |a, b|
idx_a = order.index(a) || order.size
idx_b = order.index(b) || order.size
next idx_a <=> idx_b
end
keys.each do |key|
value = options[key]
case key
when :name # Plugin name
if nil_or_empty?(value)
self.error("Plugin name must be a non-empty string.")
end
if !@@Plugins[value].nil?
self.error("A plugin called '#{value}' already exists.")
end
name = value
when :version # Plugin version
self.error("Plugin version must be a string.") if nil_or_empty?(value)
version = value
when :essentials
essentials = value
when :link # Plugin website
if nil_or_empty?(value)
self.error("Plugin link must be a non-empty string.")
end
link = value
when :dependencies # Plugin dependencies
dependencies = value
dependencies = [dependencies] if !dependencies.is_a?(Array) || !dependencies[0].is_a?(Array)
value.each do |dep|
case dep
when String # "plugin name"
if !self.installed?(dep)
self.error("Plugin '#{name}' requires plugin '#{dep}' to be installed above it.")
end
when Array
case dep.size
when 1 # ["plugin name"]
if dep[0].is_a?(String)
dep_name = dep[0]
if !self.installed?(dep_name)
self.error("Plugin '#{name}' requires plugin '#{dep_name}' to be installed above it.")
end
else
self.error("Expected the plugin name as a string, but got #{dep[0].inspect}.")
end
when 2 # ["plugin name", "version"]
if dep[0].is_a?(Symbol)
self.error("A plugin version comparator symbol was given but no version was given.")
elsif dep[0].is_a?(String) && dep[1].is_a?(String)
dep_name = dep[0]
dep_version = dep[1]
next if self.installed?(dep_name, dep_version)
if self.installed?(dep_name) # Have plugin but lower version
msg = "Plugin '#{name}' requires plugin '#{dep_name}' version #{dep_version} or higher, " +
"but the installed version is #{self.version(dep_name)}."
dep_link = self.link(dep_name)
if dep_link
msg += "\r\nCheck #{dep_link} for an update to plugin '#{dep_name}'."
end
self.error(msg)
else # Don't have plugin
self.error("Plugin '#{name}' requires plugin '#{dep_name}' version #{dep_version} " +
"or higher to be installed above it.")
end
end
when 3 # [:optional/:exact/:optional_exact, "plugin name", "version"]
if !dep[0].is_a?(Symbol)
self.error("Expected first dependency argument to be a symbol, but got #{dep[0].inspect}.")
end
if !dep[1].is_a?(String)
self.error("Expected second dependency argument to be a plugin name, but got #{dep[1].inspect}.")
end
if !dep[2].is_a?(String)
self.error("Expected third dependency argument to be the plugin version, but got #{dep[2].inspect}.")
end
dep_arg = dep[0]
dep_name = dep[1]
dep_version = dep[2]
optional = false
exact = false
case dep_arg
when :optional
optional = true
when :exact
exact = true
when :optional_exact
optional = true
exact = true
else
self.error("Expected first dependency argument to be one of " +
":optional, :exact or :optional_exact, but got #{dep_arg.inspect}.")
end
if optional
if self.installed?(dep_name) && # Have plugin but lower version
!self.installed?(dep_name, dep_version, exact)
msg = "Plugin '#{name}' requires plugin '#{dep_name}', if installed, to be version #{dep_version}"
msg << " or higher" if !exact
msg << ", but the installed version was #{self.version(dep_name)}."
dep_link = self.link(dep_name)
if dep_link
msg << "\r\nCheck #{dep_link} for an update to plugin '#{dep_name}'."
end
self.error(msg)
end
elsif !self.installed?(dep_name, dep_version, exact)
if self.installed?(dep_name) # Have plugin but lower version
msg = "Plugin '#{name}' requires plugin '#{dep_name}' to be version #{dep_version}"
msg << " or later" if !exact
msg << ", but the installed version was #{self.version(dep_name)}."
dep_link = self.link(dep_name)
if dep_link
msg << "\r\nCheck #{dep_link} for an update to plugin '#{dep_name}'."
end
else # Don't have plugin
msg = "Plugin '#{name}' requires plugin '#{dep_name}' version #{dep_version} "
msg << "or later " if !exact
msg << "to be installed above it."
end
self.error(msg)
end
end
end
end
when :incompatibilities # Plugin incompatibilities
incompats = value
incompats = [incompats] if !incompats.is_a?(Array)
incompats.each do |incompat|
if self.installed?(incompat)
self.error("Plugin '#{name}' is incompatible with '#{incompat}'. They cannot both be used at the same time.")
end
end
when :credits # Plugin credits
value = [value] if value.is_a?(String)
if value.is_a?(Array)
value.each do |entry|
if entry.is_a?(String)
credits << entry
else
self.error("Plugin '#{name}'s credits array contains a non-string value.")
end
end
else
self.error("Plugin '#{name}'s credits field must contain a string, or a string array.")
end
else
self.error("Invalid plugin registry key '#{key}'.")
end
end
@@Plugins.each_value do |plugin|
if plugin[:incompatibilities]&.include?(name)
self.error("Plugin '#{plugin[:name]}' is incompatible with '#{name}'. They cannot both be used at the same time.")
end
end
# Add plugin to class variable
@@Plugins[name] = {
:name => name,
:version => version,
:essentials => essentials,
:link => link,
:dependencies => dependencies,
:incompatibilities => incompats,
:credits => credits
}
end
# Throws a pure error message without stack trace or any other useless info.
def self.error(msg)
Graphics.update
t = Thread.new do
Console.echo_error("Plugin Error:\r\n#{msg}")
print("Plugin Error:\r\n#{msg}")
Thread.exit
end
while t.status
Graphics.update
end
Kernel.exit! true
end
# Returns true if the specified plugin is installed.
# If the version is specified, this version is taken into account.
# If mustequal is true, the version must be a match with the specified version.
def self.installed?(plugin_name, plugin_version = nil, mustequal = false)
plugin = @@Plugins[plugin_name]
return false if plugin.nil?
return true if plugin_version.nil?
comparison = compare_versions(plugin[:version], plugin_version)
return true if !mustequal && comparison >= 0
return true if mustequal && comparison == 0
end
# Returns the string names of all installed plugins.
def self.plugins
return @@Plugins.keys
end
# Returns the installed version of the specified plugin.
def self.version(plugin_name)
return if !installed?(plugin_name)
return @@Plugins[plugin_name][:version]
end
# Returns the link of the specified plugin.
def self.link(plugin_name)
return if !installed?(plugin_name)
return @@Plugins[plugin_name][:link]
end
# Returns the credits of the specified plugin.
def self.credits(plugin_name)
return if !installed?(plugin_name)
return @@Plugins[plugin_name][:credits]
end
# Compares two versions given in string form. v1 should be the plugin version
# you actually have, and v2 should be the minimum/desired plugin version.
# Return values:
# 1 if v1 is higher than v2
# 0 if v1 is equal to v2
# -1 if v1 is lower than v2
def self.compare_versions(v1, v2)
d1 = v1.chars
d1.insert(0, "0") if d1[0] == "." # Turn ".123" into "0.123"
while d1[-1] == "." # Turn "123." into "123"
d1 = d1[0..-2]
end
d2 = v2.chars
d2.insert(0, "0") if d2[0] == "." # Turn ".123" into "0.123"
while d2[-1] == "." # Turn "123." into "123"
d2 = d2[0..-2]
end
[d1.size, d2.size].max.times do |i| # Compare each digit in turn
c1 = d1[i]
c2 = d2[i]
if c1
return 1 if !c2
return 1 if c1.to_i(16) > c2.to_i(16)
return -1 if c1.to_i(16) < c2.to_i(16)
elsif c2
return -1
end
end
return 0
end
# Formats the error message
def self.pluginErrorMsg(name, script)
e = $!
# begin message formatting
message = "[Pokémon Essentials version #{Essentials::VERSION}]\r\n"
message += "#{Essentials::ERROR_TEXT}\r\n" # For third party scripts to add to
message += "Error in Plugin: [#{name}]\r\n"
message += "Exception: #{e.class}\r\n"
message += "Message: "
message += e.message
# show last 10 lines of backtrace
message += "\r\n\r\nBacktrace:\r\n"
e.backtrace[0, 10].each { |i| message += "#{i}\r\n" }
# output to log
errorlog = "errorlog.txt"
File.open(errorlog, "ab") do |f|
f.write("\r\n=================\r\n\r\n[#{Time.now}]\r\n")
f.write(message)
end
# format/censor the error log directory
errorlogline = errorlog.gsub("/", "\\")
errorlogline.sub!(Dir.pwd + "\\", "")
errorlogline.sub!(pbGetUserName, "USERNAME")
errorlogline = "\r\n" + errorlogline if errorlogline.length > 20
# output message
print("#{message}\r\nThis exception was logged in #{errorlogline}.\r\nHold Ctrl when closing this message to copy it to the clipboard.")
# Give a ~500ms coyote time to start holding Control
t = System.uptime
until System.uptime - t >= 0.5
Input.update
if Input.press?(Input::CTRL)
Input.clipboard = message
break
end
end
end
# Used to read the metadata file
def self.readMeta(dir, file)
filename = "#{dir}/#{file}"
meta = {}
# read file
Compiler.pbCompilerEachPreppedLine(filename) do |line, line_no|
# split line up into property name and values
if !line[/^\s*(\w+)\s*=\s*(.*)$/]
raise _INTL("Bad line syntax (expected syntax like XXX=YYY).") + "\n" + FileLineData.linereport
end
property = $~[1].upcase
data = $~[2].split(",")
data.each_with_index { |value, i| data[i] = value.strip }
# begin formatting data hash
case property
when "ESSENTIALS"
meta[:essentials] = [] if !meta[:essentials]
data.each { |ver| meta[:essentials].push(ver) }
when "REQUIRES"
meta[:dependencies] = [] if !meta[:dependencies]
if data.length < 2 # No version given, just push name of plugin dependency
meta[:dependencies].push(data[0])
next
elsif data.length == 2 # Push name and version of plugin dependency
meta[:dependencies].push([data[0], data[1]])
else # Push dependency type, name and version of plugin dependency
meta[:dependencies].push([data[2].downcase.to_sym, data[0], data[1]])
end
when "EXACT"
next if data.length < 2 # Exact dependencies must have a version given; ignore if not
meta[:dependencies] = [] if !meta[:dependencies]
meta[:dependencies].push([:exact, data[0], data[1]])
when "OPTIONAL"
next if data.length < 2 # Optional dependencies must have a version given; ignore if not
meta[:dependencies] = [] if !meta[:dependencies]
meta[:dependencies].push([:optional, data[0], data[1]])
when "CONFLICTS"
meta[:incompatibilities] = [] if !meta[:incompatibilities]
data.each { |value| meta[:incompatibilities].push(value) if value && !value.empty? }
when "SCRIPTS"
meta[:scripts] = [] if !meta[:scripts]
data.each { |scr| meta[:scripts].push(scr) }
when "CREDITS"
meta[:credits] = data
when "LINK", "WEBSITE"
meta[:link] = data[0]
else
meta[property.downcase.to_sym] = data[0]
end
end
# generate a list of all script files to be loaded, in the order they are to
# be loaded (files listed in the meta file are loaded first)
meta[:scripts] = [] if !meta[:scripts]
# get all script files from plugin Dir
Dir.all(dir).each do |fl|
next if !fl.include?(".rb")
meta[:scripts].push(fl.gsub("#{dir}/", ""))
end
# ensure no duplicate script files are queued
meta[:scripts].uniq!
# return meta hash
return meta
end
# Get a list of all the plugin directories to inspect
def self.listAll
return [] if !$DEBUG || FileTest.exist?("Game.rgssad") || !Dir.safe?("Plugins")
# get a list of all directories in the `Plugins/` folder
dirs = []
Dir.get("Plugins").each { |d| dirs.push(d) if Dir.safe?(d) }
# return all plugins
return dirs
end
# Catch any potential loop with dependencies and raise an error
def self.validateDependencies(name, meta, og = nil)
# exit if no registered dependency
return nil if !meta[name] || !meta[name][:dependencies]
og = [name] if !og
# go through all dependencies
meta[name][:dependencies].each do |dname|
# clean the name to a simple string
dname = dname[0] if dname.is_a?(Array) && dname.length == 2
dname = dname[1] if dname.is_a?(Array) && dname.length == 3
# catch looping dependency issue
self.error("Plugin '#{og[0]}' has looping dependencies which cannot be resolved automatically.") if !og.nil? && og.include?(dname)
new_og = og.clone
new_og.push(dname)
self.validateDependencies(dname, meta, new_og)
end
return name
end
# Sort load order based on dependencies (this ends up in reverse order)
def self.sortLoadOrder(order, plugins)
# go through the load order
order.each do |o|
next if !plugins[o] || !plugins[o][:dependencies]
# go through all dependencies
plugins[o][:dependencies].each do |dname|
optional = false
# clean the name to a simple string
if dname.is_a?(Array)
optional = [:optional, :optional_exact].include?(dname[0])
dname = dname[dname.length - 2]
end
# catch missing dependency
if !order.include?(dname)
next if optional
self.error("Plugin '#{o}' requires plugin '#{dname}' to work properly.")
end
# skip if already sorted
next if order.index(dname) > order.index(o)
# catch looping dependency issue
order.swap(o, dname)
order = self.sortLoadOrder(order, plugins)
end
end
return order
end
# Get the order in which to load plugins
def self.getPluginOrder
plugins = {}
order = []
# Find all plugin folders that have a meta.txt and add them to the list of
# plugins.
self.listAll.each do |dir|
# skip if there is no meta file
next if !FileTest.exist?(dir + "/meta.txt")
ndx = order.length
meta = self.readMeta(dir, "meta.txt")
meta[:dir] = dir
# raise error if no name defined for plugin
self.error("No 'Name' metadata defined for plugin located at '#{dir}'.") if !meta[:name]
# raise error if no script defined for plugin
self.error("No 'Scripts' metadata defined for plugin located at '#{dir}'.") if !meta[:scripts]
plugins[meta[:name]] = meta
# raise error if a plugin with the same name already exists
self.error("A plugin called '#{meta[:name]}' already exists in the load order.") if order.include?(meta[:name])
order.insert(ndx, meta[:name])
end
# validate all dependencies
order.each { |o| self.validateDependencies(o, plugins) }
# sort the load order
return self.sortLoadOrder(order, plugins).reverse, plugins
end
# Check if plugins need compiling
def self.needCompiling?(order, plugins)
# fixed actions
return false if !$DEBUG || FileTest.exist?("Game.rgssad")
return true if $full_compile
return true if !FileTest.exist?("Data/PluginScripts.rxdata")
Input.update
return true if Input.press?(Input::SHIFT) || Input.press?(Input::CTRL)
# analyze whether or not to push recompile
mtime = File.mtime("Data/PluginScripts.rxdata")
order.each do |o|
# go through all the registered plugin scripts
scr = plugins[o][:scripts]
dir = plugins[o][:dir]
scr.each do |sc|
return true if File.mtime("#{dir}/#{sc}") > mtime
end
return true if File.mtime("#{dir}/meta.txt") > mtime
end
return false
end
# Check if plugins need compiling
def self.compilePlugins(order, plugins)
Console.echo_li("Compiling plugin scripts...")
scripts = []
# go through the entire order one by one
order.each do |o|
# save name, metadata and scripts array
meta = plugins[o].clone
meta.delete(:scripts)
meta.delete(:dir)
dat = [o, meta, []]
# iterate through each file to deflate
plugins[o][:scripts].each do |file|
File.open("#{plugins[o][:dir]}/#{file}", "rb") do |f|
dat[2].push([file, Zlib::Deflate.deflate(f.read)])
end
end
# push to the main scripts array
scripts.push(dat)
end
# save to main `PluginScripts.rxdata` file
File.open("Data/PluginScripts.rxdata", "wb") { |f| Marshal.dump(scripts, f) }
# collect garbage
GC.start
Console.echo_done(true)
end
# Check if plugins need compiling
def self.runPlugins
Console.echo_h1("Checking plugins")
# get the order of plugins to interpret
order, plugins = self.getPluginOrder
# compile if necessary
if self.needCompiling?(order, plugins)
self.compilePlugins(order, plugins)
else
Console.echoln_li("Plugins were not compiled")
end
# load plugins
scripts = load_data("Data/PluginScripts.rxdata")
echoed_plugins = []
scripts.each do |plugin|
# get the required data
name, meta, script = plugin
if !meta[:essentials] || !meta[:essentials].include?(Essentials::VERSION)
Console.echo_warn("Plugin '#{name}' may not be compatible with Essentials v#{Essentials::VERSION}. Trying to load anyway.")
end
# register plugin
self.register(meta)
# go through each script and interpret
script.each do |scr|
# turn code into plaintext
code = Zlib::Inflate.inflate(scr[1]).force_encoding(Encoding::UTF_8)
# get rid of tabs
code.gsub!("\t", " ")
# construct filename
sname = scr[0].gsub("\\", "/").split("/")[-1]
fname = "[#{name}] #{sname}"
# try to run the code
begin
eval(code, TOPLEVEL_BINDING, fname)
Console.echoln_li("Loaded plugin: ==#{name}== (ver. #{meta[:version]})") if !echoed_plugins.include?(name)
echoed_plugins.push(name)
rescue Exception # format error message to display
self.pluginErrorMsg(name, sname)
Kernel.exit! true
end
end
end
if scripts.length > 0
Console.echoln_li_done("Successfully loaded #{scripts.length} plugin(s)")
else
Console.echoln_li_done("No plugins found")
end
end
# Get plugin dir from name based on meta entries
def self.findDirectory(name)
# go through the plugins folder
Dir.get("Plugins").each do |dir|
next if !Dir.safe?(dir)
next if !FileTest.exist?(dir + "/meta.txt")
# read meta
meta = self.readMeta(dir, "meta.txt")
return dir if meta[:name] == name
end
# return nil if no plugin dir found
return nil
end
end