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infinitefusion-e18
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05d362701555512b067fc2f45ee7b393cd779adc
infinitefusion-e18
/
Data
/
Scripts
/
011_Battle
/
002_Move
History
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
..
001_PokeBattle_Move.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
002_Move_Usage.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
003_Move_Usage_Calculations.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
004_Move_Effects_Generic.rb
Fixed crash when soft resetting, fixed crash when Struggle and confusion pseudo-moves are used, fix broken AI, fixed crash after evolution, fixed crash when editing weather map metadata.
2021-04-28 23:24:17 +01:00
005_Move_Effects_000-07F.rb
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
006_Move_Effects_080-0FF.rb
Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2
2021-05-04 20:36:49 +01:00
007_Move_Effects_100-17F.rb
Fixed Beak Blast/Shell Trap always failing, typo in Brick Break
2021-04-18 16:30:17 +01:00