Logo
Explore Help
Sign In
DocRock3r/infinitefusion-e18
1
0
Fork 0
You've already forked infinitefusion-e18
mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 21:24:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
153aa69bb80e106f26ee2d0e501a57c4acc9b736
infinitefusion-e18/Data/Scripts/003_Game processing
History
Maruno17 153aa69bb8 Merge branch 'master' into dev
2021-08-12 20:37:25 +01:00
..
001_StartGame.rb
Player's charset now refreshes when a save file is loaded, and after renaming trainer charsets
2021-05-11 21:20:25 +01:00
002_Scene_Map.rb
Fix event command "Return to Title Screen" (#124)
2021-08-12 20:23:27 +01:00
003_Interpreter.rb
Changed the content of error messages raised by code in a Script event command
2021-07-23 20:06:06 +01:00
004_Interpreter_Commands.rb
Added setting that determines if Pokémon put into storage are healed
2021-06-21 23:28:51 +01:00
005_Event_Handlers.rb
More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
2021-04-05 00:04:18 +01:00
006_Event_OverworldEvents.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
Powered by Gitea Version: 1.24.6 Page: 43ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API