Logo
Explore Help
Sign In
DocRock3r/infinitefusion-e18
1
0
Fork 0
You've already forked infinitefusion-e18
mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2026-01-21 21:56:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
162dac0e0e30bfd4facbb791904db8e6941e097c
infinitefusion-e18/Data/Scripts/020_Debug/001_Editor screens
History
Maruno17 42b7988089 Rewrote Terrain Tag Editor to work with overly large tilesets
2021-05-18 22:31:47 +01:00
..
001_EditorScreens.rb
Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers
2021-05-18 20:01:01 +01:00
002_EditorScreens_TerrainTags.rb
Rewrote Terrain Tag Editor to work with overly large tilesets
2021-05-18 22:31:47 +01:00
003_EditorScreens_MapConnections.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
004_EditorScreens_SpritePositioning.rb
Bugfixes and small additions (#109)
2021-05-18 18:58:07 +01:00
Powered by Gitea Version: 1.25.3 Page: 2431ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API