Files
infinitefusion-e18/Data/Scripts/050_AddOns/FusionSprites.rb
infinitefusion a91485cb8f small fixes
2021-08-01 15:01:36 -04:00

93 lines
3.3 KiB
Ruby

module GameData
class Species
def self.sprite_bitmap_from_pokemon(pkmn, back = false, species = nil)
species = pkmn.species if !species
species = GameData::Species.get(species).id_number # Just to be sure it's a number
return self.egg_sprite_bitmap(species, pkmn.form) if pkmn.egg?
if back
ret = self.back_sprite_bitmap(species)
else
ret = self.front_sprite_bitmap(species)
end
return ret
end
def self.sprite_bitmap_from_pokemon_id(id, back = false)
if back
ret = self.back_sprite_bitmap(id)
else
ret = self.front_sprite_bitmap(id)
end
return ret
end
def self.front_sprite_bitmap(dex_number,a=0,b=0,c=0,d=0) #la méthode est utilisé ailleurs avec d'autres arguments (gender, form, etc.) mais on les veut pas
if dex_number.is_a?(Symbol)
dex_number = GameData::Species.get(dex_number).id_number
end
filename = self.sprite_filename(dex_number)
return (filename) ? AnimatedBitmap.new(filename) : nil
end
def self.back_sprite_bitmap(dex_number,species=0, form = 0, gender = 0, shiny = false, shadow = false)
filename = self.sprite_filename(dex_number)
return (filename) ? AnimatedBitmap.new(filename) : nil
end
def self.egg_sprite_bitmap(dex_number, form = 0)
filename = self.egg_sprite_filename(dex_number, form)
return (filename) ? AnimatedBitmap.new(filename) : nil
end
def self.getSpecialSpriteName(dexNum)
base_path="Graphics/Battlers/special/"
case dexNum
when Settings::ZAPMOLCUNO_NB..Settings::ZAPMOLCUNO_NB+1
return sprintf(base_path + "144.145.146")
when Settings::ZAPMOLCUNO_NB+2
return sprintf(base_path + "243.244.245")
when Settings::ZAPMOLCUNO_NB+3
return sprintf(base_path +"340.341.342")
when Settings::ZAPMOLCUNO_NB+4
return sprintf(base_path +"343.344.345")
when Settings::ZAPMOLCUNO_NB+5
return sprintf(base_path +"349.350.351")
when Settings::ZAPMOLCUNO_NB+6
return sprintf(base_path +"151.251.381")
#starters
when Settings::ZAPMOLCUNO_NB+7
return sprintf(base_path +"3.6.9")
when Settings::ZAPMOLCUNO_NB+8
return sprintf(base_path +"154.157.160")
when Settings::ZAPMOLCUNO_NB+9
return sprintf(base_path +"278.281.284")
when Settings::ZAPMOLCUNO_NB+10
return sprintf(base_path +"318.321.324")
else
return sprintf(base_path + "000")
end
end
def self.sprite_filename(dex_number)
return nil if dex_number == nil
if dex_number <= Settings::NB_POKEMON
folder = dex_number.to_s
filename = sprintf("%s.png", dex_number)
else
if dex_number >=Settings::ZAPMOLCUNO_NB
specialPath = getSpecialSpriteName(dex_number)
return pbResolveBitmap(specialPath)
else
body_id = getBodyID(dex_number)
head_id = getHeadID(dex_number, body_id)
folder = head_id.to_s
filename = sprintf("%s.%s.png", head_id, body_id)
end
end
customPath = pbResolveBitmap(Settings::CUSTOM_BATTLERS_FOLDER + filename)
regularPath = Settings::BATTLERS_FOLDER + folder + "/" + filename
return customPath ? customPath : pbResolveBitmap(regularPath)
end
end
end