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infinitefusion-e18
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17e8be9dcac991a3581155ff1a75c9cc04d0409a
infinitefusion-e18
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020_Debug
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Maruno17
17e8be9dca
Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
2023-06-19 23:55:49 +01:00
..
001_Editor screens
Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
2023-06-19 23:55:49 +01:00
002_Animation editor
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
003_Debug menus
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
001_Editor_Utilities.rb
Deprecated methods intended to work around filenames with accents, fixed crash when the Compiler wants to rewrite PBS files if they don't exist
2023-05-20 22:10:11 +01:00
002_Editor_DataTypes.rb
Fixed some bad usage of sprintf, cleaned up some translatable messages
2023-04-02 00:52:12 +01:00
003_Editor_Listers.rb
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00