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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-06 06:01:46 +00:00
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1901675e33dab2c29c95f4df2f17ff4a9ac65b81
infinitefusion-e18/Data/Scripts/020_Debug
History
Maruno17 1901675e33 Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
..
001_Editor screens
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
002_Animation editor
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
003_Debug menus
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
001_Editor_Utilities.rb
Deprecated methods intended to work around filenames with accents, fixed crash when the Compiler wants to rewrite PBS files if they don't exist
2023-05-20 22:10:11 +01:00
002_Editor_DataTypes.rb
Fixed some bad usage of sprintf, cleaned up some translatable messages
2023-04-02 00:52:12 +01:00
003_Editor_Listers.rb
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
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