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1ff730786889514d88c2a8ee258e46df882c13ee
infinitefusion-e18/Data/Scripts/011_Battle
History
Maruno17 096957bc20 Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
2022-11-05 17:48:01 +00:00
..
001_Battle
Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location
2022-10-02 16:01:35 +01:00
002_Battler
Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
2022-11-05 17:48:01 +00:00
003_Move
Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
2022-11-05 17:48:01 +00:00
004_Scene
Fixed error in battle fight menu when not using graphics for it
2022-10-26 18:39:32 +01:00
005_AI
Fixed typos in def pbCalcTypeModPokemon, fixed party screen navigation errors when there are no Pokémon, advanced battle Debug functions now trigger modifiers, can now always change a Pokémon's form to 0
2022-09-10 16:33:11 +01:00
006_Other battle code
Fixed Pastel Veil not providing poison immunity to allies, and not healing the bearer if it becomes poisoned anyway
2022-10-04 22:10:58 +01:00
007_Other battle types
Created folder Graphics/UI, renamed some UI graphics
2022-08-14 01:07:06 +01:00
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