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20d6d4ff0adfd4e2cd32cf6a866bbd21e4cfd2f5
infinitefusion-e18/Data/Scripts/011_Battle/004_Scene
History
Maruno17 20d6d4ff0a Implemented differences in Ball Burst animations for attempting to capture a Pokémon
2022-04-18 20:45:10 +01:00
..
001_Battle_Scene.rb
More Rubocop changes
2022-02-13 00:57:54 +00:00
002_Scene_Initialize.rb
More Rubocopping
2021-12-20 17:18:21 +00:00
003_Scene_ChooseCommands.rb
Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
2022-04-05 23:01:07 +01:00
004_Scene_PlayAnimations.rb
Enabled BallBurst common animations to be played during other battle animations
2022-02-22 19:26:50 +00:00
005_Battle_Scene_Menus.rb
Updated Power Green fonts, repositioned all text accordingly
2022-02-20 23:29:09 +00:00
006_Battle_Scene_Objects.rb
Made Zacian/Zamazenta's rusted items unlosable, made bad poison icon be shown again in battle
2022-03-07 23:16:13 +00:00
007_Battle_Scene_BaseAnimation.rb
Implemented differences in Ball Burst animations for attempting to capture a Pokémon
2022-04-18 20:45:10 +01:00
008_Battle_Scene_Animations.rb
Added hardcoded battle animations for capture ball burst and send out ball burst, removed support for common animation ball bursts.
2022-03-21 17:37:18 +00:00
009_Battle_DebugScene.rb
Fixed various bugs found when generating Battle Frontier challenge lists
2021-12-29 14:37:41 +00:00
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