Files
infinitefusion-e18/Data/Scripts/015_Items/001_PItem_Items.rb

970 lines
30 KiB
Ruby

#===============================================================================
# Item data
#===============================================================================
module ItemData
ID = 0
NAME = 1
NAME_PLURAL = 2
POCKET = 3
PRICE = 4
DESCRIPTION = 5
FIELD_USE = 6
BATTLE_USE = 7
TYPE = 8
MOVE = 9
end
class PokemonTemp
attr_accessor :itemsData
end
def pbLoadItemsData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.itemsData
$PokemonTemp.itemsData = load_data("Data/items.dat") || []
end
return $PokemonTemp.itemsData
end
def pbGetItemData(item,itemDataType)
item = getID(PBItems,item)
itemsData = pbLoadItemsData
return itemsData[item][itemDataType] if itemsData[item]
return nil
end
alias __itemsData__pbClearData pbClearData
def pbClearData
$PokemonTemp.itemsData = nil if $PokemonTemp
__itemsData__pbClearData
end
def pbGetPocket(item)
ret = pbGetItemData(item,ItemData::POCKET)
return ret || 0
end
def pbGetPrice(item)
ret = pbGetItemData(item,ItemData::PRICE)
return ret || 0
end
def pbGetMachine(item)
ret = pbGetItemData(item,ItemData::MOVE)
return ret || 0
end
def pbIsTechnicalMachine?(item)
ret = pbGetItemData(item,ItemData::FIELD_USE)
return ret && ret==3
end
def pbIsHiddenMachine?(item)
ret = pbGetItemData(item,ItemData::FIELD_USE)
return ret && ret==4
end
def pbIsMachine?(item)
ret = pbGetItemData(item,ItemData::FIELD_USE)
return ret && (ret==3 || ret==4)
end
def pbIsMail?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && (ret==1 || ret==2)
end
def pbIsMailWithPokemonIcons?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==2
end
def pbIsPokeBall?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && (ret==3 || ret==4)
end
def pbIsSnagBall?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && (ret==3 || (ret==4 && $PokemonGlobal.snagMachine))
end
def pbIsBerry?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==5
end
def pbIsKeyItem?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==6
end
def pbIsEvolutionStone?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==7
end
def pbIsFossil?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==8
end
def pbIsApricorn?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==9
end
def pbIsGem?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==10
end
def pbIsMulch?(item)
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==11
end
def pbIsMegaStone?(item) # Does NOT include Red Orb/Blue Orb
ret = pbGetItemData(item,ItemData::TYPE)
return ret && ret==12
end
# Important items can't be sold, given to hold, or tossed.
def pbIsImportantItem?(item)
itemData = pbLoadItemsData[getID(PBItems,item)]
return false if !itemData
return true if itemData[ItemData::TYPE] && itemData[ItemData::TYPE]==6 # Key item
return true if itemData[ItemData::FIELD_USE] && itemData[ItemData::FIELD_USE]==4 # HM
return true if itemData[ItemData::FIELD_USE] && itemData[ItemData::FIELD_USE]==3 && INFINITE_TMS # TM
return false
end
def pbCanHoldItem?(item)
return !pbIsImportantItem?(item)
end
def pbCanRegisterItem?(item)
return ItemHandlers.hasUseInFieldHandler(item)
end
def pbCanUseOnPokemon?(item)
return ItemHandlers.hasUseOnPokemon(item) || pbIsMachine?(item)
end
def pbIsHiddenMove?(move)
itemsData = pbLoadItemsData
return false if !itemsData
for i in 0...itemsData.length
next if !pbIsHiddenMachine?(i)
atk = pbGetMachine(i)
return true if move==atk
end
return false
end
def pbIsUnlosableItem?(item,species,ability)
return false if isConst?(species,PBSpecies,:ARCEUS) && ability != :MULTITYPE
return false if isConst?(species,PBSpecies,:SILVALLY) && ability != :RKSSYSTEM
combos = {
:ARCEUS => [:FISTPLATE, :FIGHTINIUMZ,
:SKYPLATE, :FLYINIUMZ,
:TOXICPLATE, :POISONIUMZ,
:EARTHPLATE, :GROUNDIUMZ,
:STONEPLATE, :ROCKIUMZ,
:INSECTPLATE, :BUGINIUMZ,
:SPOOKYPLATE, :GHOSTIUMZ,
:IRONPLATE, :STEELIUMZ,
:FLAMEPLATE, :FIRIUMZ,
:SPLASHPLATE, :WATERIUMZ,
:MEADOWPLATE, :GRASSIUMZ,
:ZAPPLATE, :ELECTRIUMZ,
:MINDPLATE, :PSYCHIUMZ,
:ICICLEPLATE, :ICIUMZ,
:DRACOPLATE, :DRAGONIUMZ,
:DREADPLATE, :DARKINIUMZ,
:PIXIEPLATE, :FAIRIUMZ],
:SILVALLY => [:FIGHTINGMEMORY,
:FLYINGMEMORY,
:POISONMEMORY,
:GROUNDMEMORY,
:ROCKMEMORY,
:BUGMEMORY,
:GHOSTMEMORY,
:STEELMEMORY,
:FIREMEMORY,
:WATERMEMORY,
:GRASSMEMORY,
:ELECTRICMEMORY,
:PSYCHICMEMORY,
:ICEMEMORY,
:DRAGONMEMORY,
:DARKMEMORY,
:FAIRYMEMORY],
:GIRATINA => [:GRISEOUSORB],
:GENESECT => [:BURNDRIVE,:CHILLDRIVE,:DOUSEDRIVE,:SHOCKDRIVE],
:KYOGRE => [:BLUEORB],
:GROUDON => [:REDORB]
}
combos.each do |comboSpecies, items|
next if !isConst?(species,PBSpecies,comboSpecies)
items.each { |i| return true if isConst?(item,PBItems,i) }
break
end
return false
end
#===============================================================================
# ItemHandlers
#===============================================================================
module ItemHandlers
UseText = ItemHandlerHash.new
UseFromBag = ItemHandlerHash.new
ConfirmUseInField = ItemHandlerHash.new
UseInField = ItemHandlerHash.new
UseOnPokemon = ItemHandlerHash.new
CanUseInBattle = ItemHandlerHash.new
UseInBattle = ItemHandlerHash.new
BattleUseOnBattler = ItemHandlerHash.new
BattleUseOnPokemon = ItemHandlerHash.new
def self.hasUseText(item)
return UseText[item]!=nil
end
def self.hasOutHandler(item) # Shows "Use" option in Bag
return UseFromBag[item]!=nil || UseInField[item]!=nil || UseOnPokemon[item]!=nil
end
def self.hasUseInFieldHandler(item) # Shows "Register" option in Bag
return UseInField[item]!=nil
end
def self.hasUseOnPokemon(item)
return UseOnPokemon[item]!=nil
end
def self.hasUseInBattle(item)
return UseInBattle[item]!=nil
end
def self.hasBattleUseOnBattler(item)
return BattleUseOnBattler[item]!=nil
end
def self.hasBattleUseOnPokemon(item)
return BattleUseOnPokemon[item]!=nil
end
# Returns text to display instead of "Use"
def self.getUseText(item)
return UseText.trigger(item)
end
# Return value:
# 0 - Item not used
# 1 - Item used, don't end screen
# 2 - Item used, end screen
# 3 - Item used, don't end screen, consume item
# 4 - Item used, end screen, consume item
def self.triggerUseFromBag(item)
return UseFromBag.trigger(item) if UseFromBag[item]
# No UseFromBag handler exists; check the UseInField handler if present
return UseInField.trigger(item) if UseInField[item]
return 0
end
# Returns whether item can be used
def self.triggerConfirmUseInField(item)
return true if !ConfirmUseInField[item]
return ConfirmUseInField.trigger(item)
end
# Return value:
# -1 - Item effect not found
# 0 - Item not used
# 1 - Item used
# 3 - Item used, consume item
def self.triggerUseInField(item)
return -1 if !UseInField[item]
return UseInField.trigger(item)
end
# Returns whether item was used
def self.triggerUseOnPokemon(item,pkmn,scene)
return false if !UseOnPokemon[item]
return UseOnPokemon.trigger(item,pkmn,scene)
end
def self.triggerCanUseInBattle(item,pkmn,battler,move,firstAction,battle,scene,showMessages=true)
return true if !CanUseInBattle[item] # Can use the item by default
return CanUseInBattle.trigger(item,pkmn,battler,move,firstAction,battle,scene,showMessages)
end
def self.triggerUseInBattle(item,battler,battle)
UseInBattle.trigger(item,battler,battle)
end
# Returns whether item was used
def self.triggerBattleUseOnBattler(item,battler,scene)
return false if !BattleUseOnBattler[item]
return BattleUseOnBattler.trigger(item,battler,scene)
end
# Returns whether item was used
def self.triggerBattleUseOnPokemon(item,pkmn,battler,choices,scene)
return false if !BattleUseOnPokemon[item]
return BattleUseOnPokemon.trigger(item,pkmn,battler,choices,scene)
end
end
#===============================================================================
# Change a Pokémon's level
#===============================================================================
def pbChangeLevel(pkmn,newlevel,scene)
newlevel = 1 if newlevel<1
mLevel = PBExperience.maxLevel
newlevel = mLevel if newlevel>mLevel
if pkmn.level==newlevel
pbMessage(_INTL("{1}'s level remained unchanged.",pkmn.name))
elsif pkmn.level>newlevel
attackdiff = pkmn.attack
defensediff = pkmn.defense
speeddiff = pkmn.speed
spatkdiff = pkmn.spatk
spdefdiff = pkmn.spdef
totalhpdiff = pkmn.totalhp
pkmn.level = newlevel
pkmn.calcStats
scene.pbRefresh
pbMessage(_INTL("{1} dropped to Lv. {2}!",pkmn.name,pkmn.level))
attackdiff = pkmn.attack-attackdiff
defensediff = pkmn.defense-defensediff
speeddiff = pkmn.speed-speeddiff
spatkdiff = pkmn.spatk-spatkdiff
spdefdiff = pkmn.spdef-spdefdiff
totalhpdiff = pkmn.totalhp-totalhpdiff
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
totalhpdiff,attackdiff,defensediff,spatkdiff,spdefdiff,speeddiff))
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
pkmn.totalhp,pkmn.attack,pkmn.defense,pkmn.spatk,pkmn.spdef,pkmn.speed))
else
attackdiff = pkmn.attack
defensediff = pkmn.defense
speeddiff = pkmn.speed
spatkdiff = pkmn.spatk
spdefdiff = pkmn.spdef
totalhpdiff = pkmn.totalhp
pkmn.level = newlevel
pkmn.changeHappiness("vitamin")
pkmn.calcStats
scene.pbRefresh
if scene.is_a?(PokemonPartyScreen)
scene.pbDisplay(_INTL("{1} grew to Lv. {2}!",pkmn.name,pkmn.level))
else
pbMessage(_INTL("{1} grew to Lv. {2}!",pkmn.name,pkmn.level))
end
attackdiff = pkmn.attack-attackdiff
defensediff = pkmn.defense-defensediff
speeddiff = pkmn.speed-speeddiff
spatkdiff = pkmn.spatk-spatkdiff
spdefdiff = pkmn.spdef-spdefdiff
totalhpdiff = pkmn.totalhp-totalhpdiff
pbTopRightWindow(_INTL("Max. HP<r>+{1}\r\nAttack<r>+{2}\r\nDefense<r>+{3}\r\nSp. Atk<r>+{4}\r\nSp. Def<r>+{5}\r\nSpeed<r>+{6}",
totalhpdiff,attackdiff,defensediff,spatkdiff,spdefdiff,speeddiff),scene)
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
pkmn.totalhp,pkmn.attack,pkmn.defense,pkmn.spatk,pkmn.spdef,pkmn.speed),scene)
# Learn new moves upon level up
movelist = pkmn.getMoveList
for i in movelist
next if i[0]!=pkmn.level
pbLearnMove(pkmn,i[1],true) { scene.pbUpdate }
end
# Check for evolution
newspecies = pbCheckEvolution(pkmn)
if newspecies>0
pbFadeOutInWithMusic {
evo = PokemonEvolutionScene.new
evo.pbStartScreen(pkmn,newspecies)
evo.pbEvolution
evo.pbEndScreen
scene.pbRefresh if scene.is_a?(PokemonPartyScreen)
}
end
end
end
def pbTopRightWindow(text, scene = nil)
window = Window_AdvancedTextPokemon.new(text)
window.width = 198
window.x = Graphics.width-window.width
window.y = 0
window.z = 99999
pbPlayDecisionSE
loop do
Graphics.update
Input.update
window.update
scene.pbUpdate if scene
break if Input.trigger?(Input::C)
end
window.dispose
end
#===============================================================================
# Restore HP
#===============================================================================
def pbItemRestoreHP(pkmn,restoreHP)
newHP = pkmn.hp+restoreHP
newHP = pkmn.totalhp if newHP>pkmn.totalhp
hpGain = newHP-pkmn.hp
pkmn.hp = newHP
return hpGain
end
def pbHPItem(pkmn,restoreHP,scene)
if !pkmn.able? || pkmn.hp==pkmn.totalhp
scene.pbDisplay(_INTL("It won't have any effect."))
return false
end
hpGain = pbItemRestoreHP(pkmn,restoreHP)
scene.pbRefresh
scene.pbDisplay(_INTL("{1}'s HP was restored by {2} points.",pkmn.name,hpGain))
return true
end
def pbBattleHPItem(pkmn,battler,restoreHP,scene)
if battler
if battler.pbRecoverHP(restoreHP)>0
scene.pbDisplay(_INTL("{1}'s HP was restored.",battler.pbThis))
end
else
if pbItemRestoreHP(pkmn,restoreHP)>0
scene.pbDisplay(_INTL("{1}'s HP was restored.",pkmn.name))
end
end
return true
end
#===============================================================================
# Restore PP
#===============================================================================
def pbRestorePP(pkmn,idxMove,pp)
return 0 if !pkmn.moves[idxMove] || pkmn.moves[idxMove].id==0
return 0 if pkmn.moves[idxMove].totalpp<=0
oldpp = pkmn.moves[idxMove].pp
newpp = pkmn.moves[idxMove].pp+pp
newpp = pkmn.moves[idxMove].totalpp if newpp>pkmn.moves[idxMove].totalpp
pkmn.moves[idxMove].pp = newpp
return newpp-oldpp
end
def pbBattleRestorePP(pkmn,battler,idxMove,pp)
if pbRestorePP(pkmn,idxMove,pp)>0
if battler && !battler.effects[PBEffects::Transform] &&
battler.moves[idxMove] && battler.moves[idxMove].id==pkmn.moves[idxMove].id
battler.pbSetPP(battler.moves[idxMove],pkmn.moves[idxMove].pp)
end
end
return ret
end
#===============================================================================
# Change EVs
#===============================================================================
def pbJustRaiseEffortValues(pkmn,ev,evgain)
totalev = 0
for i in 0...6
totalev += pkmn.ev[i]
end
if totalev+evgain>Pokemon::EV_LIMIT
evgain = Pokemon::EV_LIMIT-totalev
end
if pkmn.ev[ev]+evgain>Pokemon::EV_STAT_LIMIT
evgain = Pokemon::EV_STAT_LIMIT-pkmn.ev[ev]
end
if evgain>0
pkmn.ev[ev] += evgain
pkmn.calcStats
end
return evgain
end
def pbRaiseEffortValues(pkmn,ev,evgain=10,evlimit=true)
return 0 if evlimit && pkmn.ev[ev]>=100
totalev = 0
for i in 0...6
totalev += pkmn.ev[i]
end
if totalev+evgain>Pokemon::EV_LIMIT
evgain = Pokemon::EV_LIMIT-totalev
end
if pkmn.ev[ev]+evgain>Pokemon::EV_STAT_LIMIT
evgain = Pokemon::EV_STAT_LIMIT-pkmn.ev[ev]
end
if evlimit && pkmn.ev[ev]+evgain>100
evgain = 100-pkmn.ev[ev]
end
if evgain>0
pkmn.ev[ev] += evgain
pkmn.calcStats
end
return evgain
end
def pbRaiseHappinessAndLowerEV(pkmn,scene,ev,messages)
h = pkmn.happiness<255
e = pkmn.ev[ev]>0
if !h && !e
scene.pbDisplay(_INTL("It won't have any effect."))
return false
end
if h
pkmn.changeHappiness("evberry")
end
if e
pkmn.ev[ev] -= 10
pkmn.ev[ev] = 0 if pkmn.ev[ev]<0
pkmn.calcStats
end
scene.pbRefresh
scene.pbDisplay(messages[2-(h ? 0 : 2)-(e ? 0 : 1)])
return true
end
#===============================================================================
# Battle items
#===============================================================================
def pbBattleItemCanCureStatus?(status,pkmn,scene,showMessages)
if !pkmn.able? || pkmn.status!=status
scene.pbDisplay(_INTL("It won't have any effect.")) if showMessages
return false
end
return true
end
def pbBattleItemCanRaiseStat?(stat,battler,scene,showMessages)
if !battler || !battler.pbCanRaiseStatStage?(stat,battler)
scene.pbDisplay(_INTL("It won't have any effect.")) if showMessages
return false
end
return true
end
#===============================================================================
# Decide whether the player is able to ride/dismount their Bicycle
#===============================================================================
def pbBikeCheck
if $PokemonGlobal.surfing ||
(!$PokemonGlobal.bicycle && PBTerrain.onlyWalk?(pbGetTerrainTag))
pbMessage(_INTL("Can't use that here."))
return false
end
if $game_player.pbHasDependentEvents?
pbMessage(_INTL("It can't be used when you have someone with you."))
return false
end
if $PokemonGlobal.bicycle
if pbGetMetadata($game_map.map_id,MapMetadata::BICYCLE_ALWAYS)
pbMessage(_INTL("You can't dismount your Bike here."))
return false
end
return true
end
val = pbGetMetadata($game_map.map_id,MapMetadata::BICYCLE)
val = pbGetMetadata($game_map.map_id,MapMetadata::OUTDOOR) if val==nil
if !val
pbMessage(_INTL("Can't use that here."))
return false
end
return true
end
#===============================================================================
# Find the closest hidden item (for Iremfinder)
#===============================================================================
def pbClosestHiddenItem
result = []
playerX = $game_player.x
playerY = $game_player.y
for event in $game_map.events.values
next if !event.name[/hiddenitem/i]
next if (playerX-event.x).abs>=8
next if (playerY-event.y).abs>=6
next if $game_self_switches[[$game_map.map_id,event.id,"A"]]
result.push(event)
end
return nil if result.length==0
ret = nil
retmin = 0
for event in result
dist = (playerX-event.x).abs+(playerY-event.y).abs
next if ret && retmin<=dist
ret = event
retmin = dist
end
return ret
end
#===============================================================================
# Teach and forget a move
#===============================================================================
def pbLearnMove(pkmn,move,ignoreifknown=false,bymachine=false,&block)
return false if !pkmn
movename = PBMoves.getName(move)
if pkmn.egg? && !$DEBUG
pbMessage(_INTL("Eggs can't be taught any moves."),&block)
return false
end
if pkmn.shadowPokemon?
pbMessage(_INTL("Shadow Pokémon can't be taught any moves."),&block)
return false
end
pkmnname = pkmn.name
if pkmn.hasMove?(move)
pbMessage(_INTL("{1} already knows {2}.",pkmnname,movename),&block) if !ignoreifknown
return false
end
if pkmn.numMoves<4
pkmn.pbLearnMove(move)
pbMessage(_INTL("\\se[]{1} learned {2}!\\se[Pkmn move learnt]",pkmnname,movename),&block)
return true
end
loop do
pbMessage(_INTL("{1} wants to learn {2}, but it already knows four moves.\1",pkmnname,movename),&block) if !bymachine
pbMessage(_INTL("Please choose a move that will be replaced with {1}.",movename),&block)
forgetmove = pbForgetMove(pkmn,move)
if forgetmove>=0
oldmovename = PBMoves.getName(pkmn.moves[forgetmove].id)
oldmovepp = pkmn.moves[forgetmove].pp
pkmn.moves[forgetmove] = PBMove.new(move) # Replaces current/total PP
if bymachine && !NEWEST_BATTLE_MECHANICS
pkmn.moves[forgetmove].pp = [oldmovepp,pkmn.moves[forgetmove].totalpp].min
end
pbMessage(_INTL("1,\\wt[16] 2, and\\wt[16]...\\wt[16] ...\\wt[16] ... Ta-da!\\se[Battle ball drop]\1"),&block)
pbMessage(_INTL("{1} forgot how to use {2}.\\nAnd...\1",pkmnname,oldmovename),&block)
pbMessage(_INTL("\\se[]{1} learned {2}!\\se[Pkmn move learnt]",pkmnname,movename),&block)
pkmn.changeHappiness("machine") if bymachine
return true
elsif pbConfirmMessage(_INTL("Give up on learning {1}?",movename),&block)
pbMessage(_INTL("{1} did not learn {2}.",pkmnname,movename),&block)
return false
end
end
end
def pbForgetMove(pkmn,moveToLearn)
ret = -1
pbFadeOutIn {
scene = PokemonSummary_Scene.new
screen = PokemonSummaryScreen.new(scene)
ret = screen.pbStartForgetScreen([pkmn],0,moveToLearn)
}
return ret
end
def pbSpeciesCompatible?(species,move)
return false if species<=0
data = pbLoadSpeciesTMData
return false if !data[move]
return data[move].any? { |item| item==species }
end
#===============================================================================
# Use an item from the Bag and/or on a Pokémon
#===============================================================================
def pbUseItem(bag,item,bagscene=nil)
useType = pbGetItemData(item,ItemData::FIELD_USE)
if pbIsMachine?(item) # TM or HM
if $Trainer.pokemonCount==0
pbMessage(_INTL("There is no Pokémon."))
return 0
end
machine = pbGetMachine(item)
return 0 if machine==nil
movename = PBMoves.getName(machine)
pbMessage(_INTL("\\se[PC access]You booted up {1}.\1",PBItems.getName(item)))
if !pbConfirmMessage(_INTL("Do you want to teach {1} to a Pokémon?",movename))
return 0
elsif pbMoveTutorChoose(machine,nil,true)
bag.pbDeleteItem(item) if pbIsTechnicalMachine?(item) && !INFINITE_TMS
return 1
end
return 0
elsif useType && (useType==1 || useType==5) # Item is usable on a Pokémon
if $Trainer.pokemonCount==0
pbMessage(_INTL("There is no Pokémon."))
return 0
end
ret = false
annot = nil
if pbIsEvolutionStone?(item)
annot = []
for pkmn in $Trainer.party
elig = pbCheckEvolution(pkmn,item)>0
annot.push((elig) ? _INTL("ABLE") : _INTL("NOT ABLE"))
end
end
pbFadeOutIn {
scene = PokemonParty_Scene.new
screen = PokemonPartyScreen.new(scene,$Trainer.party)
screen.pbStartScene(_INTL("Use on which Pokémon?"),false,annot)
loop do
scene.pbSetHelpText(_INTL("Use on which Pokémon?"))
chosen = screen.pbChoosePokemon
if chosen<0
ret = false
break
end
pkmn = $Trainer.party[chosen]
if pbCheckUseOnPokemon(item,pkmn,screen)
ret = ItemHandlers.triggerUseOnPokemon(item,pkmn,screen)
if ret && useType==1 # Usable on Pokémon, consumed
bag.pbDeleteItem(item)
if !bag.pbHasItem?(item)
pbMessage(_INTL("You used your last {1}.",PBItems.getName(item))) { screen.pbUpdate }
break
end
end
end
end
screen.pbEndScene
bagscene.pbRefresh if bagscene
}
return (ret) ? 1 : 0
elsif useType && useType==2 # Item is usable from bag
intret = ItemHandlers.triggerUseFromBag(item)
case intret
when 0; return 0
when 1; return 1 # Item used
when 2; return 2 # Item used, end screen
when 3; bag.pbDeleteItem(item); return 1 # Item used, consume item
when 4; bag.pbDeleteItem(item); return 2 # Item used, end screen and consume item
end
pbMessage(_INTL("Can't use that here."))
return 0
end
pbMessage(_INTL("Can't use that here."))
return 0
end
# Only called when in the party screen and having chosen an item to be used on
# the selected Pokémon
def pbUseItemOnPokemon(item,pkmn,scene)
# TM or HM
if pbIsMachine?(item)
machine = pbGetMachine(item)
return false if machine==nil
movename = PBMoves.getName(machine)
if pkmn.shadowPokemon?
pbMessage(_INTL("Shadow Pokémon can't be taught any moves.")) { scene.pbUpdate }
elsif !pkmn.compatibleWithMove?(machine)
pbMessage(_INTL("{1} can't learn {2}.",pkmn.name,movename)) { scene.pbUpdate }
else
pbMessage(_INTL("\\se[PC access]You booted up {1}.\1",PBItems.getName(item))) { scene.pbUpdate }
if pbConfirmMessage(_INTL("Do you want to teach {1} to {2}?",movename,pkmn.name)) { scene.pbUpdate }
if pbLearnMove(pkmn,machine,false,true) { scene.pbUpdate }
$PokemonBag.pbDeleteItem(item) if pbIsTechnicalMachine?(item) && !INFINITE_TMS
return true
end
end
end
return false
end
# Other item
ret = ItemHandlers.triggerUseOnPokemon(item,pkmn,scene)
scene.pbClearAnnotations
scene.pbHardRefresh
useType = pbGetItemData(item,ItemData::FIELD_USE)
if ret && useType && useType==1 # Usable on Pokémon, consumed
$PokemonBag.pbDeleteItem(item)
if !$PokemonBag.pbHasItem?(item)
pbMessage(_INTL("You used your last {1}.",PBItems.getName(item))) { scene.pbUpdate }
end
end
return ret
end
def pbUseKeyItemInField(item)
ret = ItemHandlers.triggerUseInField(item)
if ret==-1 # Item effect not found
pbMessage(_INTL("Can't use that here."))
elsif ret==3 # Item was used and consumed
$PokemonBag.pbDeleteItem(item)
end
return ret!=-1 && ret!=0
end
def pbUseItemMessage(item)
itemname = PBItems.getName(item)
if itemname.starts_with_vowel?
pbMessage(_INTL("You used an {1}.",itemname))
else
pbMessage(_INTL("You used a {1}.",itemname))
end
end
def pbCheckUseOnPokemon(_item,pkmn,_screen)
return pkmn && !pkmn.egg?
end
#===============================================================================
# Give an item to a Pokémon to hold, and take a held item from a Pokémon
#===============================================================================
def pbGiveItemToPokemon(item,pkmn,scene,pkmnid=0)
newitemname = PBItems.getName(item)
if pkmn.egg?
scene.pbDisplay(_INTL("Eggs can't hold items."))
return false
elsif pkmn.mail
scene.pbDisplay(_INTL("{1}'s mail must be removed before giving it an item.",pkmn.name))
return false if !pbTakeItemFromPokemon(pkmn,scene)
end
if pkmn.hasItem?
olditemname = PBItems.getName(pkmn.item)
if pkmn.hasItem?(:LEFTOVERS)
scene.pbDisplay(_INTL("{1} is already holding some {2}.\1",pkmn.name,olditemname))
elsif newitemname.starts_with_vowel?
scene.pbDisplay(_INTL("{1} is already holding an {2}.\1",pkmn.name,olditemname))
else
scene.pbDisplay(_INTL("{1} is already holding a {2}.\1",pkmn.name,olditemname))
end
if scene.pbConfirm(_INTL("Would you like to switch the two items?"))
$PokemonBag.pbDeleteItem(item)
if !$PokemonBag.pbStoreItem(pkmn.item)
if !$PokemonBag.pbStoreItem(item)
raise _INTL("Could't re-store deleted item in Bag somehow")
end
scene.pbDisplay(_INTL("The Bag is full. The Pokémon's item could not be removed."))
else
if pbIsMail?(item)
if pbWriteMail(item,pkmn,pkmnid,scene)
pkmn.setItem(item)
scene.pbDisplay(_INTL("Took the {1} from {2} and gave it the {3}.",olditemname,pkmn.name,newitemname))
return true
else
if !$PokemonBag.pbStoreItem(item)
raise _INTL("Couldn't re-store deleted item in Bag somehow")
end
end
else
pkmn.setItem(item)
scene.pbDisplay(_INTL("Took the {1} from {2} and gave it the {3}.",olditemname,pkmn.name,newitemname))
return true
end
end
end
else
if !pbIsMail?(item) || pbWriteMail(item,pkmn,pkmnid,scene)
$PokemonBag.pbDeleteItem(item)
pkmn.setItem(item)
scene.pbDisplay(_INTL("{1} is now holding the {2}.",pkmn.name,newitemname))
return true
end
end
return false
end
def pbTakeItemFromPokemon(pkmn,scene)
ret = false
if !pkmn.hasItem?
scene.pbDisplay(_INTL("{1} isn't holding anything.",pkmn.name))
elsif !$PokemonBag.pbCanStore?(pkmn.item)
scene.pbDisplay(_INTL("The Bag is full. The Pokémon's item could not be removed."))
elsif pkmn.mail
if scene.pbConfirm(_INTL("Save the removed mail in your PC?"))
if !pbMoveToMailbox(pkmn)
scene.pbDisplay(_INTL("Your PC's Mailbox is full."))
else
scene.pbDisplay(_INTL("The mail was saved in your PC."))
pkmn.setItem(0)
ret = true
end
elsif scene.pbConfirm(_INTL("If the mail is removed, its message will be lost. OK?"))
$PokemonBag.pbStoreItem(pkmn.item)
itemname = PBItems.getName(pkmn.item)
scene.pbDisplay(_INTL("Received the {1} from {2}.",itemname,pkmn.name))
pkmn.setItem(0)
pkmn.mail = nil
ret = true
end
else
$PokemonBag.pbStoreItem(pkmn.item)
itemname = PBItems.getName(pkmn.item)
scene.pbDisplay(_INTL("Received the {1} from {2}.",itemname,pkmn.name))
pkmn.setItem(0)
ret = true
end
return ret
end
#===============================================================================
# Choose an item from the Bag
#===============================================================================
def pbChooseItem(var=0,*args)
ret = 0
pbFadeOutIn {
scene = PokemonBag_Scene.new
screen = PokemonBagScreen.new(scene,$PokemonBag)
ret = screen.pbChooseItemScreen
}
$game_variables[var] = ret if var>0
return ret
end
def pbChooseApricorn(var=0)
ret = 0
pbFadeOutIn {
scene = PokemonBag_Scene.new
screen = PokemonBagScreen.new(scene,$PokemonBag)
ret = screen.pbChooseItemScreen(Proc.new { |item| pbIsApricorn?(item) })
}
$game_variables[var] = ret if var>0
return ret
end
def pbChooseFossil(var=0)
ret = 0
pbFadeOutIn {
scene = PokemonBag_Scene.new
screen = PokemonBagScreen.new(scene,$PokemonBag)
ret = screen.pbChooseItemScreen(Proc.new { |item| pbIsFossil?(item) })
}
$game_variables[var] = ret if var>0
return ret
end
# Shows a list of items to choose from, with the chosen item's ID being stored
# in the given Global Variable. Only items which the player has are listed.
def pbChooseItemFromList(message,variable,*args)
commands = []
itemid = []
for item in args
next if !hasConst?(PBItems,item)
id = getConst(PBItems,item)
next if !$PokemonBag.pbHasItem?(id)
commands.push(PBItems.getName(id))
itemid.push(id)
end
if commands.length==0
$game_variables[variable] = 0
return 0
end
commands.push(_INTL("Cancel"))
itemid.push(0)
ret = pbMessage(message,commands,-1)
if ret<0 || ret>=commands.length-1
$game_variables[variable] = -1
return -1
end
$game_variables[variable] = itemid[ret]
return itemid[ret]
end