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infinitefusion-e18
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22fa0f9c0b7124a5e321c42d14a4b6e51e0665d0
infinitefusion-e18
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020_Debug
History
Maruno17
22fa0f9c0b
Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages
2023-06-25 16:53:13 +01:00
..
001_Editor screens
Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
2023-06-19 23:55:49 +01:00
002_Animation editor
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
003_Debug menus
Tweaked some overworld weather animations, added NPCTrainer#version, added Debug function for editing more things in the phone and its contacts
2023-06-24 23:52:09 +01:00
001_Editor_Utilities.rb
Deprecated methods intended to work around filenames with accents, fixed crash when the Compiler wants to rewrite PBS files if they don't exist
2023-05-20 22:10:11 +01:00
002_Editor_DataTypes.rb
Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages
2023-06-25 16:53:13 +01:00
003_Editor_Listers.rb
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00